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Bevy heart

This is a beating heart animation created with bevy and wgsl shader for my personal learning purpose.

It use isosurface to generate heart surface vertex with this equation

The heart beating animation is using sin(t + sin(t) + sin(t)) * 0.5 + 0.5 equation.

How it looks

til

Build

Look at Cargo.toml for package it requires, also if you want build wasm you might want wasm-bindgen-cli to be installed.

check out makefile for how to build with nginx docker for web.

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