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GameDB: Add missing Ponkotsu Roman Fixes
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Adds missing JP fixes for Ponkotsu Roman Daikatsugeki Bumpy Trot.
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JordanTheToaster authored and refractionpcsx2 committed Mar 7, 2023
1 parent 6dfb02c commit f73a2d5
Showing 1 changed file with 45 additions and 20 deletions.
65 changes: 45 additions & 20 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1074,6 +1074,9 @@ SCAJ-20128:
SCAJ-20129:
name: "Ponkotsu Roman Daikatsugeki Bumpy Trot"
region: "NTSC-Unk"
gsHWFixes:
getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues.
roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects.
SCAJ-20130:
name: "Namco x Capcom"
region: "NTSC-Unk"
Expand Down Expand Up @@ -5152,6 +5155,9 @@ SCKA-20057:
SCKA-20058:
name: "Bumpy Trot"
region: "NTSC-K"
gsHWFixes:
getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues.
roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects.
SCKA-20059:
name: "Soul Calibur III"
region: "NTSC-K"
Expand Down Expand Up @@ -11577,7 +11583,8 @@ SLES-50876:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -13022,14 +13029,14 @@ SLES-51525:
name: "Fallout - Brotherhood of Steel"
region: "PAL-M3"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes perfomrance issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving.
roundSprite: 1 # Fixes HUD garbage.
SLES-51526:
name: "Fallout - Brotherhood of Steel"
region: "PAL-M3"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes performace issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving.
roundSprite: 1 # Fixes HUD garbage.
SLES-51541:
name: "Grand Theft Auto - San Andreas"
region: "PAL-Unk"
Expand Down Expand Up @@ -14323,7 +14330,8 @@ SLES-52153:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -16026,8 +16034,7 @@ SLES-52894:
name: "Bard's Tale, The"
region: "PAL-E"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes performance issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
SLES-52895:
name: "Spongebob SquarePants - The Movie"
region: "PAL-E"
Expand Down Expand Up @@ -16766,8 +16773,7 @@ SLES-53154:
name: "Bard's Tale, The"
region: "PAL-M8"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes performance issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
SLES-53155:
name: "Star Wars - Episode III - Revenge of the Sith"
region: "PAL-M3"
Expand Down Expand Up @@ -20333,6 +20339,9 @@ SLES-54518:
SLES-54519:
name: "Ford Street Racing XR Edition"
region: "PAL-A"
SLES-54520:
name: "Agent Hugo - RoboRumble"
region: "PAL"
SLES-54521:
name: "Nickelodeon SpongeBob and Friends - Battle for Volcano Island"
region: "PAL-M5"
Expand Down Expand Up @@ -24044,7 +24053,8 @@ SLKA-25196:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -24227,8 +24237,7 @@ SLKA-25246:
name: "Bard's Tale, The"
region: "NTSC-K"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes performance issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
SLKA-25249:
name: "Ys - The Ark of Napishtim [with Guide Book]"
region: "NTSC-K"
Expand Down Expand Up @@ -25413,6 +25422,12 @@ SLPM-60254:
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
getSkipCount: "GSC_ZettaiZetsumeiToshi2"
SLPM-60255:
name: "Ponkotsu Roman Daikatsugeki Bumpy Trot [Trial]"
region: "NTSC-J"
gsHWFixes:
getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues.
roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects.
SLPM-60256:
name: "Dengeki D73 demo"
region: "NTSC-J"
Expand Down Expand Up @@ -25544,7 +25559,8 @@ SLPM-61092:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -30426,7 +30442,8 @@ SLPM-65741:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -31031,8 +31048,8 @@ SLPM-65915:
name: "Fallout - Brotherhood of Steel"
region: "NTSC-J"
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
disablePartialInvalidation: 1 # Fixes performance issues.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving.
roundSprite: 1 # Fixes HUD garbage.
SLPM-65916:
name: "Harukanaru Jikuu no Kade - Hachiha Katsunori"
region: "NTSC-J"
Expand Down Expand Up @@ -38790,6 +38807,9 @@ SLPS-25456:
SLPS-25457:
name: "Ponkotsu Roeman Daikatsugeki Bumpy Trot"
region: "NTSC-J"
gsHWFixes:
getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues.
roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects.
SLPS-25458:
name: "King of Fighters 2001, The [SNK Best Collection]"
region: "NTSC-J"
Expand Down Expand Up @@ -39645,6 +39665,9 @@ SLPS-25682:
SLPS-25683:
name: "Ponkotsu Roman Daikatsugeki Bumpy Trot [Irem Collection]"
region: "NTSC-J"
gsHWFixes:
getSkipCount: "GSC_SteambotChronicles" # Causes green (incorrect) water but removes depth and blur issues.
roundSprite: 1 # Fixes colored 3D anaglyph bleeding effects.
SLPS-25684:
name: "Mermaid Prism [Limited Edition]"
region: "NTSC-J"
Expand Down Expand Up @@ -43505,7 +43528,8 @@ SLUS-20539:
region: "NTSC-U"
compat: 5
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size when moving.
roundSprite: 1 # Fixes HUD garbage.
SLUS-20540:
name: "Evolution Skateboarding"
region: "NTSC-U"
Expand Down Expand Up @@ -43763,7 +43787,8 @@ SLUS-20587:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
halfPixelOffset: 2 # Fixes misaligned lighting.
roundSprite: 2 # Fixes misaligned lighting.
mergeSprite: 1 # Fixes misaligned lighting.
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
Expand Down Expand Up @@ -44799,7 +44824,7 @@ SLUS-20803:
region: "NTSC-U"
compat: 5
gsHWFixes:
texturePreloading: 1 # Performs much better with partial preload.
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
SLUS-20804:
name: "Forgotten Realms - Demon Stone"
region: "NTSC-U"
Expand Down

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