Lightweight jQuery UI plugin providing more convenient API to use "contenteditable" feature.
It allows you to make contents of HTML element easily editable using a single click.
- Extremely lightweight!
- Using native HTML "contenteditable" attribute, in opposite to other similar plugins using inputs and textareas.
It has its own pros and cons, however:
- đź‘Ť Automatically supports original styling of editable element (as there's no need to replace it with masked input field)
- đź‘Ť Automatic HTML escaping which "contenteditable" provides out of box (which might be browser-specific, though)
- đź‘Ž Lower browsers compatibility (read more)
- Validation
- Convenient API for saving edited value
- No conflicts with jQuery UI Draggable plugin (distinguishes between single click and dragging intent)
- Source code in 3 samples: ES 2015, ES 5.1 and ES 5.1 minified
- jQuery UI widget-styled. It means dependency on jQuery UI widget factory, which is most likely a negative feature.
The plugin was written as a part of a bigger project and so was first of all intended to fit its goals. That's why it actually uses contenteditable attribute and jQuery UI dependency. It was published just in case it might be useful for someone else having the same needs.
I admit it might be not highly flexible, but still don't have enough time to improve it and reply to all the found issues.
In the same time I am encouraging any contribution and ready to help with any questions.
It's my first public repo, don't blame me much ;)
Download the repo folder and open index.html
in your browser.
It uses some self-explaining examples to demonstrate widget's abilities.
An example of multi-line editable block which saves value (alerts it for demo) each 600ms and forbids empty values:
$("#selector").editable({
multiline: true,
saveDelay: 600, //wait 600ms before calling "save" callback
autoselect: true, //select content automatically when editing starts
save: function(content) {
//here you can save content to your MVC framework's model or send directly to server...
alert("Saving actual content: " + content);
},
validate: function(content) {
//here you can validate content using RegExp or any other JS code to return false for invalid input
return content !== "";
}
});
npm install jquery-contenteditable
Then in your JS code:
require("jquery-contenteditable")
This will require minified file as a dependency.
Download one of the versions from src directory (either EcmaScript 6 full, EcmaScript 5 full or EcmaScript 5 minified). Attach it as a script after jQuery and jQuery UI dependencies (you need at least jQuery UI Widget module). For example:
<body>
<h2 id="editable">
Basic examples. Click on me to edit. Press 'ESC' or 'Tab' or click anywhere else to finish editing.
</h2>
<script src="https://code.jquery.com/jquery-3.1.0.min.js"></script>
<script src="https://code.jquery.com/ui/1.12.0/jquery-ui.min.js"></script>
<script src="src/jquery-contenteditable.min.js"></script>
<script>
$("#editable").editable();
</script>
</body>
If you want to contribute or research the repo, clone it and run npm install
.
Then run npm run-script build
each time you want to compile and minify ES6 source code.
Type: String|JQuery|HTMLElement
Default: "self"
Refers to an element which will be actually edited (assignee of "contenteditable" attribute).
While editable mode gets triggered after click on the whole widget's element, you may want to edit only specific part of this element. See more in demo.
Default value self
refers to the element itself.
Type: String|JQuery|HTMLElement
Default: "a"
Refers to an element inside of the widget, which shouldn't trigger editable mode. E.g. you may want to open link by click instead editing it. See more in demo.
Default value a
refers to all links inside of editable element.
Type: boolean|number
Default: false
Indicates a delay in milliseconds before calling save
callback, when no typing occurs during this delay. Similar to
delay of _.debounce()
method in UnderscoreJS.
You may want to periodically store intermediate value during edition, e.g. in Local Storage or on server to not lose it
accidentally. Callback save
is used for this purpose. But in order to not call it on each keypress, you may want to
set a delay. Use saveDelay
property to specify this delay.
Default value false
means no intermediate saving and only invoking save
after the end of editing. Set it to 0
for no delay in intermediate saving.
Type: boolean
Default: false
Indicates whether to allow multiline editing.
If set to false
, prevents Enter
key from adding a line break.
Type: string[]
Default: ["escape"]
Keys that trigger finishing edit-mode. Note that editing also automatically finishes by blur
event (i.e. when element
loses focus).
Possible keys: escape|enter|space|left|right|down|up|end|space|tab
Type: boolean
Default: false
Indicates whether to automatically select all content when starting editing.
Type: boolean
Default: false
Indicates whether to prevent default browser's undo/redo actions on Ctrl+Z
, Ctrl+Shift+Z
or Ctrl+Y
shortcuts.
Might be useful if you have own commands management mechanism and browser's default one interferes.
Type: string
Default: "ui-editable"
Class name to be added to editable element permanently.
Type: string
Default: "ui-editable-editing"
Class name to be added in edit-mode.
Use it to style content being edited. E.g. you may want to scale content or change its color using this class name.
Type: string
Default: "ui-editable-invalid"
Class name to be added when validation is not passed.
Use it to style invalid content. E.g. you may want to highlight it with red background.
Invoked when editing mode switches on (i.e. after click on the element).
Return false if you need to prevent switching to edit-mode.
Invoked after editing mode switches off (i.e. after blur event or after pressing exitKeys
).
Invoked after each key pressing.
Refer to ui.content
to get the actual content of the element.
Return false e.g. if you want to prevent entering certain letters or the whole input for specific ui.content
values`.
Invoked each time before save
callback is invoked to validate the actual content.
Return false
if content is invalid, and anything else otherwise.
If the value was considered invalid when exiting edit-mode, the last valid value (which was passed to save
callback)
is restored.
The basic case is to check if value is not empty:
validate: function(e, ui) {
return ui.content !== "";
}
Invoked each time you need to save validated value, e.g. to Local Storage or to server. Frequency of its calls is
regulated by saveDelay
option (read more above).
It guarantees the value is valid relying on validate
callback.
The callback will not be invoked if preceding validate
callback returns false.
Use it if you want to start editing content programmatically on already initialized editable instance:
$("#element").editable("start");
To programmatically finish editing:
$("#element").editable("finish");
To programmatically select the content (even without entering editing mode):
$("#element").editable("select");
This is needed because simple $("#element").select()
seems not to work on contenteditable elements.
As typical jQuery UI widget, jQuery Selectable triggers same events as callbacks available, prefixed with "edit-":
- editstart
- editend
- editinput
- editvalidate
- editsave
There are many desirable features to implement, will leave them here for the future:
- Automated tests
- Test in different browsers
- Support different events triggering edit-mode, other than single click
- Start editing by focus event, e.g. when focusing with
Tab
button - Support touch events
- Add 'handle' option to specify which part of element should trigger edit-mode
- Ensure HTML escape in all browsers to prevent XSS attacks
- Predefined set of validations (nonempty, maxlength, minlength, etc)
- Invoke validation after each input (now it's invoked only before 'save' callback which might be too long)
- More verbose demo
- Bugs:
- using ctrl+c/ctrl+v user is able to paste any HTML from other sites, though the widget is only intended for simple text
Alexey Grinko, 2016 (c)