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Releases: agilbert1412/StardewArchipelago

StardewArchipelago Release 6.4.0

04 Jul 04:49
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Mod

  • Significant Gifting rework
    • Generates many, many more traits
    • More accurate traits
    • Use beta gifting library version with close trait matching [Algorithm from @Ishigh1] (This mostly impacts nonstardew-to-stardew gifts)
  • Add new config "Strict Logic", to toggle on and off the various "anti-out-of-logic" changes that I made for some game mechanics (ex: prize tickets). Defaults to on, as that is the intended experience
  • Added more tooltip exceptions
  • Fixed Mystery box random seed creating lots of repeats
  • Fixed Diamond of Pebbles and Circle of Grass being inverted
  • Patched the traveling merchant at the desert festival

StardewArchipelago Release 6.3.4

02 Jul 04:31
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Apworld

  • Fixed Duplicate Item names

Mod

  • Fixed the Garden Pot recipe being caught by the distant lands patch
  • Fixed Willy not offering the Legend of the winter star dialogue on even years
  • Fixed Green rain bundle indexes
  • Fixed some archaeology check names [Albrekka]

StardewArchipelago Release 6.3.3

30 Jun 22:03
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Apworld

  • Fixed Cave Jelly Logic
  • Fixed a couple of bugs with the relationship logic
  • Added a grinding logic requirement to the jack be nimble book
  • Fixed Goby logic so it requires enough fishing levels to reach the waterfall

Mod

  • Fixed Animal Catalogue and Queen of Sauce Cookbook IDs
  • Fixed Zic's name [Albrekka]
  • Fixed some archaeology check names [Albrekka]
  • Fixed rare seed bulk price
  • Fixed tools not upgrading in junimo chests

StardewArchipelago Release 6.3.2

26 Jun 21:09
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Apworld

  • Added some new resource packs

Mod

  • Reworked Mixed Seeds behavior so that mixed flower seeds make sense and are separate
  • Add some missing bundle sprites
  • Reworked Prize Tickets and Mystery Boxes to make them fit more into logic
  • Seed Spots will now give mixed seeds instead of raccoon seeds if you haven't unlocked the raccoon seeds yet
  • Fixed pan upgrade costs
  • Increment expected mod version for CP patches [Albrekka]
  • Fixed a broken warp in the highlands cavern [Albrekka]

StardewArchipelago Release 6.3.1

22 Jun 06:42
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Apworld

  • Improved logic for minerals
  • Fixed a logic bug where you could be expected to complete raccoon requests not in order
  • Allow bundle plando for money bundles in the vault, using their original names (not the price-changed names)

Mod

  • Forwarded fixes from 5.5.3
  • Add new Gazette Sprites [Jennnifer]
  • Implemented the slightly-recolored custom AP icons [Jennnifer]. Changed default value to the custom icons
  • Fixed Walnut bush sprites when not on walnutsanity

StardewArchipelago Release 5.5.3

21 Jun 20:16
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  • Updated local ID Tables
  • Fixed Craftsanity crash on controller when no recipes are known
  • Fixed Temporary Baby race condition crash
  • Improved the "have a baby" dialogues based on player and npc genders

StardewArchipelago Release 6.3.0

20 Jun 04:27
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Apworld

  • Fixed a time logic bug
  • Improved logic for all artifacts and minerals (get out of my sphere 1!)
  • Fixed Winter crops not having logic
  • Add new early item candidates
  • New Feature: Bundle Plando! - Choose specific bundles for your remixed CC
  • New BundleRandomization option: Remixed Anywhere! - Like remixed, but without room constraints
  • Fixed desert festival access rule
  • Added Nudge Trap
  • Added Bone Fence Shipsanity check [Albrekka]

Mod

  • Slight nerf to fishing bar size bonus
  • Added some community names
  • Don't crash on progression_skip_balancing
  • Add some caps to some of the permanent bonuses that make no sense to go to infinity
  • Fixed lost books all starting unlocked when playing without booksanity
  • Fixed raccoon dialogue that could break sometimes
  • Fixed Ayeisha gifting dialogue that was not formatted properly
  • Made Field Office checks send instantly, instead of having to be picked up, for consistency with the museum
  • Implement Nudge Trap
  • Fixed specific bait bundle and related items
  • Fixed gift traits [Ishigh]
  • Rebalanced Barter shop costs [Albrekka]
  • Remove Joja-exclusive items from barter shops [Albrekka]
  • Fixed many Archaeology inconsistent names [Albrekka]

StardewArchipelago Release 6.2.4

09 Jun 18:54
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Apworld

  • Fixed a lot of mod-related logic errors
  • Fixed the name of the Ayeisha ring quest (it changed in 1.6)

Mod

  • Added wildcards to accepted mod versions
  • Added Wildcard to SVE's patch digit
  • Update to Multiclient 6.0.0 and Gifting 0.3.1
  • Attempt at fixing a queen of sauce error with UIIS2 (not sure if it worked)
  • Fixed Skeleton Mage name error

StardewArchipelago Release 6.2.3

07 Jun 20:11
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ApWorld

  • Enabled Jasper
  • Updated Documentation
  • Logic fixes and performance improvements

Mod

  • Updated Bigger backpack to 7.3.0
  • Fixed an SVE patch that tried to apply itself to non-SVE games [Albrekka]
  • Various fixes to Archaeology-related strings and names [Albrekka]

StardewArchipelago Release 6.2.2

06 Jun 02:55
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First PR version of the 6.x.x mod and apworld

Pull Request Link

ArchipelagoMW/Archipelago#3478

New Features:

  • Raccoon Bundles
  • Booksanity
  • Skill Masteries
  • New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
  • Walnutsanity
  • Player Buffs
  • More customizability in settings, such as shorter special orders, ER without farmhouse
  • New Remixed Bundles