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Releases: agilbert1412/StardewArchipelago

StardewArchipelago Release 6.6.7

18 Dec 21:08
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  • Change behavior so that players without quick start get one starting chest, instead of zero
  • Refactored indicator name matchings, added a bunch of festival-related exceptions
  • Fixed a lot of code warnings and code quality suggestions (I probably made new bugs here)
  • Change the spawn coordinates of the colored crystals check item so it's in bounds
  • Fixed !!sleep when your house doesn't have a bed
  • Fixed localization of quests apparently not working since the 1.6 refactorings

StardewArchipelago Release 6.6.6

16 Dec 20:16
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  • Fixed Tiger Slime Type in the monsters trap that lead to errors
  • Made the theater bundle code so that it shows up properly both with and without SVE
  • Update dependencies to various dlls. This might fix the mac issue with buying animals, but I can't test it myself
  • Fixed the grass starter recipe not showing up at Pierre because it registered as a conflicting item with the Grass Starter that he also sells
  • Attempt to fix the UIIS2 error at day start
  • Fixes and Optimizations for the walnut fishing code to hopefully reduce lag and errors when using Fishing Info Overlay. Also fixed the odds that were wrong somehow
  • Added community names

StardewArchipelago Release 6.6.5

09 Dec 17:39
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  • Updated Version numbers for Binning, Archaeology and Socializing
  • Introduced Optional, somewhat-secret tester features, for helpers and testers to enable unstable stuff when they need.

StardewArchipelago Release 6.6.4

04 Dec 06:23
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  • Updated code and documentation to point towards the new "Spacecore Luck Skill" instead of the obsolete and no-longer-compatible "Luck Skill". It's not fully randomized (new machines are ignored), but all the gameplay from before should work
  • Improved Grandpa Shrine indicators
    • Now shows exactly which points you have, instead of just the total count
    • Now provides short tooltips on every point to help identify them

StardewArchipelago Release 6.6.3

01 Dec 06:48
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  • Fixed Compatibility with SpaceCore 1.27 (maintained backward-compatible code for SpaceCore 1.26)
  • Added Grandpa Shrine Indicators for the current score
  • Added new config setting for grandpa shrine indicators behavior

StardewArchipelago Release 6.6.2

26 Nov 23:23
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First official release for Archipelago 0.5.1

  • Fixed the missing bundle in the theater on Stardew 1.6.13+
  • Fixed a bug where some mod items without types could crash archipelago at launch
  • Remove some unnecessary log

StardewArchipelago Release 6.6.1

20 Nov 17:16
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Pre-release
  • Updated Tractor Version
  • Updated Documentation to mention the new SVE side branch (Still waiting on an official release for it :( )
  • Remove some unecessary log that was mistakenly shown to users
  • Fixed the missing bundle in the theater, because a recent game update made my patch incompatible

StardewArchipelago Release 6.6.0

04 Nov 20:39
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Pre-release

First version for Stardew Valley 1.6.9 and SMAPI 4.1.x

  • Various compile fixes for compatibility with Stardew Valley 1.6.9
  • Removed the flavored bundles patch because CA claims to have fixed it in vanilla (we'll see...)

StardewArchipelago Release 6.5.5

22 Oct 02:52
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Pre-release
  • Fixed the Gourmand Frog sometimes missing a check
    • Added a bugfixing behavior to make it so that saves that missed the check before 6.5.5 will have it sent upon waking up
  • Removed the upper limit of 130 walnuts to allow AP start inventory and !giveitem behaviors to have more freedom

This is the latest version that is compatible with Stardew Valley 1.6.8 and Stardew Valley Expanded 1.14.46

StardewArchipelago Release 6.5.4

15 Oct 01:12
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Pre-release
  • Fixed an issue where vanilla bundles were not properly cleared when playing in not-english, so they could appear alongside the remixed bundles
  • Fixed an issue where some traps could run during sleeping if the player used a bed outside of the farmhouse