3.6.1: disable hardcoded SetRestartPoint #2172
Merged
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Resolve #1306.
The purpose of this change is to remove a hardcoded call to SetRestartPoint at the start of the game, which may be unwanted if the game uses its own save rules or custom saves.
Users should be advised to call SetRestartPoint manually at the end of
game_start()
instead: that will have equivalent result.This change needs to be added to every template, and also noted in the manual.
NOTE: pre-3.6.1 games still have it run, for backwards compatibility.
NOTE 2: for ags4 we should perhaps simply deprecate SetRestartPoint and remove it from use, but that's another problem.