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Updated build version (3.6.2.2)
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ivan-mogilko committed Oct 13, 2024
1 parent dc361c4 commit 6d06566
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Showing 6 changed files with 21 additions and 8 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")

project(AGS
VERSION 3.6.2.1
VERSION 3.6.2.2
LANGUAGES CXX C)

set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
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15 changes: 14 additions & 1 deletion Changes.txt
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Expand Up @@ -13,6 +13,8 @@ Editor:
- In General Settings added "Use old-style voice clip naming rule" which lets to select whether
the game should expect old-style voice clip filenames (4-letter char name followed by number)
or the new one (full char name, followed by a number, separated by a dot).
- Added "WrapText", "TextPaddingHorizontal", "TextPaddingVertical" properties to GUI Button.
- GUI Labels can select full range of Alignment values in their TextAlignment property.
- Added "TurnWhenFacing" property to Characters.
- Textual GUI controls can now select "Null Font" as their font: this will prevent any text to be
drawn even if one is assigned, and make it have zero size (when it matters).
Expand Down Expand Up @@ -68,19 +70,30 @@ Script API:
- Added eNullFont constant that lets assign or pass a "null font" to any property or function
parameter which expects a font's ID. This "null font" will simply make any text not drawn
and have no actual measurements (size, spacing, etc).
- Added global events: eEventDialogStart, eEventDialogStop, eEventDialogRun,
eEventDialogOptionsOpen, eEventDialogOptionsClose (these are handled in "on_event").
- Added Button.WrapText, TextPaddingHorizontal, TextPaddingVertical.
- Added Character.TurnWhenFacing property.
- Added Character.MoveStraight() complementing WalkStraight().
- Added DateTime.CreateFromDate() and CreateFromRawTime().
- Added static Dialog.CurrentDialog property and non-static ExecutedOption and AreOptionsDisplayed
properties.
- Added RenderLayer enum, and optional "layers" parameter to DynamicSprite.CreateFromScreenShot(),
that tells which of the game's render layers to capture when making a screenshot.
- Added File.Copy() and File.Rename().
- Added File.GetFileTime() that returns file's modification time.
- Added Game.GetSaveSlotTime() that returns a time this save slot was last written.
- Label.TextAlignment has now type Alignment, rather than HorizontalAlignment, and has
full alignment range (both horizontal and vertical).
- Added FileSortStyle and SortDirection enum, and optional "fileSortStyle" and "sortDirection"
parameters to ListBox.FillDirList(). This lets to sort resulting list by name or time,
in ascending or descending order.
- ListBox.FillSaveGameList(), RestoreGameDialog() and SaveGameDialog() now let define a range
of save slots for display.
- Added Overlay.SetPosition() and SetSize() functions for convenience.
- Added Speech.SpeakingCharacter that returns currently speaking character (for blocking speech).
- Added MoveSaveSlot() which renames a savegame.
- Added GetTimerPos() that returns timer's position (remaining time), in ticks.
- Added CopySaveSlot() and MoveSaveSlot(), which moves existing save to another slot.
- Added optional "sprite" parameter to SaveGameSlot(), that lets to pass a number of an arbitrary
sprite to write into this save instead of a standard "screenshot".
- Added System.GetEngineInteger() and System.GetEngineString() for returning diagnostic
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4 changes: 2 additions & 2 deletions Common/core/def_version.h
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@@ -1,9 +1,9 @@
#ifndef __AGS_CN_CORE__DEFVERSION_H
#define __AGS_CN_CORE__DEFVERSION_H

#define ACI_VERSION_STR "3.6.2.1"
#define ACI_VERSION_STR "3.6.2.2"
#if defined (RC_INVOKED) // for MSVC resource compiler
#define ACI_VERSION_MSRC_DEF 3,6,2,1
#define ACI_VERSION_MSRC_DEF 3,6,2,2
#endif

#define SPECIAL_VERSION ""
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2 changes: 1 addition & 1 deletion Editor/AGS.Editor/app.manifest
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="3.6.2.1" name="AGSEditor"/>
<assemblyIdentity version="3.6.2.2" name="AGSEditor"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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2 changes: 1 addition & 1 deletion Editor/AGS.Types/Properties/AssemblyInfo.cs
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Expand Up @@ -25,7 +25,7 @@ public class Version
public static readonly bool IS_BETA_VERSION = true;
public const string AGS_EDITOR_DATE = "October 2024";
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.2";
public const string AGS_EDITOR_VERSION = "3.6.2.1";
public const string AGS_EDITOR_VERSION = "3.6.2.2";
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2024 others.";
public static readonly string AGS_EDITOR_TARGETNAME =
IntPtr.Size > 4 ? "64-bit" : "32-bit";
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4 changes: 2 additions & 2 deletions version.json
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@@ -1,7 +1,7 @@
{
"version": "3.6.2.1",
"version": "3.6.2.2",
"versionFriendly": "3.6.2",
"versionSp": "Beta1",
"versionSp": "Beta2",
"versionYear": "2024",
"versionMonth": "October",
"versionIsBeta": "true",
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