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A library managing application, university homework that I hope will help people manage their home libraries and public libraries alike

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Library Manager

Client description:

A mobile application that memorises books from a library.
It will display all the books from the library, where the books are located normally, who has them in their possesion at the moment.
It will allow the reader to add a book, to assign and un-assign it to and from a person and to remove it from the library.

Domain details:

Entity to store: Book

Entity fields:

  • name
  • author
  • series
  • part
  • number of pages
  • publication year
  • publisher
  • genre
  • current reader
  • location

CRUD:

  1. Create: The user can add a new book to the database by pressing the + button
  2. Read: The app presents the books as a list on the main pane of the app
  3. Update: The user can update the current reader and location of any book
  4. Delete: The user can delete any book by pressing the trash button located on the side of the book representation in the list

Persistence:

  • Adding a new book will create a book and will add it to the server-side database and the local one
  • Displaying the list of books will require a syncronization of the local database to the server-side database and a request from the local database of all the stored books
  • Updating the current reader and location of a book will be done by modifying the corresponding book entity from the server-side database
  • Deleting a book will be done by removing that book from the server-side database

No server access:

When the device si offline, the local database is used instead and whe the connection to the server is restored, the local database is being synced with the sever-side database

Graphical user interface design:

Figma project

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