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Frag - Rewrite (event handlers and dev functions) (#10157)
Co-authored-by: johnb432 <[email protected]> Co-authored-by: Grim <[email protected]> Co-authored-by: PabstMirror <[email protected]> Co-authored-by: Jouni Järvinen <[email protected]>
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// We need this since autocannons generally inherit from BulletBase | ||
class BulletCore; | ||
class BulletBase: BulletCore {}; | ||
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class GrenadeCore; | ||
class GrenadeBase: GrenadeCore {}; | ||
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class LaserBombCore; | ||
class ammo_Bomb_LaserGuidedBase: LaserBombCore {}; | ||
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class MissileCore; | ||
class MissileBase: MissileCore {}; | ||
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class RocketCore; | ||
class RocketBase: RocketCore { | ||
GVAR(skip) = 1; | ||
}; | ||
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class ArtilleryRocketCore: RocketCore {}; | ||
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class ShellCore; | ||
class ShellBase: ShellCore {}; | ||
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class ShotDeployCore; | ||
class ShotDeployBase: ShotDeployCore { | ||
GVAR(skip) = 1; | ||
}; | ||
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class ShotgunCore; | ||
class ShotgunBase: ShotgunCore {}; | ||
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class SubmunitionCore; | ||
class SubmunitionBase: SubmunitionCore { | ||
GVAR(skip) = 1; | ||
}; | ||
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class BoundingMineCore; | ||
class BoundingMineBase: BoundingMineCore {}; | ||
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class PipeBombCore; | ||
class PipeBombBase: PipeBombCore {}; | ||
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class DirectionalBombCore; | ||
class DirectionalBombBase: DirectionalBombCore {}; | ||
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class MineCore; | ||
class MineBase: MineCore {}; |
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