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We use the implementation of the RELEASE operation provided by the room lifecycle manager, and implement the spec points relating to room map bookkeeping and releasing the underlying realtime channels. Based on [1] at 6f0740a. I have not implemented the spec points that relate to making sure that a room fetch waits for any previous room with the same ID to finish releasing; this is a part of the spec which is in flux (currently implemented via the INITIALIZING status, which was added to the spec after we started implementing the room lifecycle manager and hasn’t been implemented in this SDK yet, and soon to be further changed in the spec by making room-getting async). We can look at the current state of things when we come to do #66. Part of #47. [1] ably/specification#200
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