Fix shader parameters not displaying the right value until set for th… #25
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name: GDNative OSX | |
# Controls when the action will run. Triggers the workflow on push or pull request | |
# events but only for the master branch | |
on: | |
push: | |
branches: [ master, github_actions ] | |
pull_request: | |
branches: [ master ] | |
workflow_dispatch: | |
branches: [ master ] | |
# A workflow run is made up of one or more jobs that can run sequentially or in parallel | |
jobs: | |
# This workflow contains a single job called "build" | |
build: | |
# The type of runner that the job will run on | |
runs-on: macos-latest | |
# Steps represent a sequence of tasks that will be executed as part of the job | |
steps: | |
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | |
- uses: actions/checkout@v3 | |
with: | |
# Get submodules and their sub-submodules | |
submodules: recursive | |
# Use python 3.x release (works cross platform; best to keep self contained in it's own step) | |
# Because at the time the container comes with Python 2.7 | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v4 | |
with: | |
# Semantic version range syntax or exact version of a Python version | |
python-version: '3.x' | |
# Optional - x64 or x86 architecture, defaults to x64 | |
architecture: 'x64' | |
# Setup scons, print python version and scons version info, | |
# so if anything is broken it won't run the build. | |
- name: Configuring Python packages | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons | |
python --version | |
scons --version | |
- name: Build C++ bindings | |
run: | | |
cd addons/zylann.hterrain/native/godot-cpp | |
scons platform=osx target=release generate_bindings=yes | |
# TODO use cache to avoid generating bindings all the time? It's the longest step | |
- name: Build library | |
run: | | |
cd addons/zylann.hterrain/native | |
scons platform=osx target=release | |
# Make build available | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: libhterrain_native.dylib | |
path: addons/zylann.hterrain/native/bin/osx/libhterrain_native.dylib |