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Bad punctuation
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I somehow had a period instead of a comma
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hopop201 authored Nov 15, 2023
1 parent 6142f00 commit e8525b5
Showing 1 changed file with 9 additions and 9 deletions.
18 changes: 9 additions & 9 deletions worlds/sc2/Regions.py
Original file line number Diff line number Diff line change
Expand Up @@ -70,29 +70,29 @@ def wol_cleared_missions(state: CollectionState, mission_count: int) -> bool:
connect(multiworld, player, names, 'Evacuation', 'Outbreak',
lambda state: state.has("Beat Evacuation", player))
connect(multiworld, player, names, "Outbreak", "Safe Haven",
lambda state: wol_cleared_missions(state. 7) and state.has("Beat Outbreak", player))
lambda state: wol_cleared_missions(state, 7) and state.has("Beat Outbreak", player))
connect(multiworld, player, names, "Outbreak", "Haven's Fall",
lambda state: wol_cleared_missions(state. 7) and state.has("Beat Outbreak", player))
lambda state: wol_cleared_missions(state, 7) and state.has("Beat Outbreak", player))
connect(multiworld, player, names, 'Zero Hour', 'Smash and Grab',
lambda state: state.has("Beat Zero Hour", player))
connect(multiworld, player, names, 'Smash and Grab', 'The Dig',
lambda state: wol_cleared_missions(state. 8) and state.has("Beat Smash and Grab", player))
lambda state: wol_cleared_missions(state, 8) and state.has("Beat Smash and Grab", player))
connect(multiworld, player, names, 'The Dig', 'The Moebius Factor',
lambda state: wol_cleared_missions(state. 11) and state.has("Beat The Dig", player))
lambda state: wol_cleared_missions(state, 11) and state.has("Beat The Dig", player))
connect(multiworld, player, names, 'The Moebius Factor', 'Supernova',
lambda state: wol_cleared_missions(state. 14) and state.has("Beat The Moebius Factor", player))
lambda state: wol_cleared_missions(state, 14) and state.has("Beat The Moebius Factor", player))
connect(multiworld, player, names, 'Supernova', 'Maw of the Void',
lambda state: state.has("Beat Supernova", player))
connect(multiworld, player, names, 'Zero Hour', "Devil's Playground",
lambda state: wol_cleared_missions(state. 4) and state.has("Beat Zero Hour", player))
lambda state: wol_cleared_missions(state, 4) and state.has("Beat Zero Hour", player))
connect(multiworld, player, names, "Devil's Playground", 'Welcome to the Jungle',
lambda state: state.has("Beat Devil's Playground", player))
connect(multiworld, player, names, "Welcome to the Jungle", 'Breakout',
lambda state: wol_cleared_missions(state. 8) and state.has("Beat Welcome to the Jungle", player))
lambda state: wol_cleared_missions(state, 8) and state.has("Beat Welcome to the Jungle", player))
connect(multiworld, player, names, "Welcome to the Jungle", 'Ghost of a Chance',
lambda state: wol_cleared_missions(state. 8) and state.has("Beat Welcome to the Jungle", player))
lambda state: wol_cleared_missions(state, 8) and state.has("Beat Welcome to the Jungle", player))
connect(multiworld, player, names, "Zero Hour", 'The Great Train Robbery',
lambda state: wol_cleared_missions(state. 6) and state.has("Beat Zero Hour", player))
lambda state: wol_cleared_missions(state, 6) and state.has("Beat Zero Hour", player))
connect(multiworld, player, names, 'The Great Train Robbery', 'Cutthroat',
lambda state: state.has("Beat The Great Train Robbery", player))
connect(multiworld, player, names, 'Cutthroat', 'Engine of Destruction',
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