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Devastator Turret #151
Devastator Turret #151
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…tator turret tech requirements
…older, and selection
@@ -29,6 +29,7 @@ Button/Hotkey/AP_BuildAutoTurret=T | |||
Button/Hotkey/AP_BuildCreepTumor=C | |||
Button/Hotkey/AP_BuildCreepTumorPropagate=C | |||
Button/Hotkey/AP_BuildCyclone=N | |||
Button/Hotkey/AP_BuildDevastatorTurret=G |
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What about using V
as a hotkey?
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I set it to V initially, then when I went to test realized the Swann hotkey is G and I was pressing G out of habit, so set it back to that.
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Added the devastator turret, from co-op Swann. Split the concussive slow off into an upgrade, and gave some small nerfs because co-op power levels are a little much for campaign. Is affected by Terran Structure Armour and Hi-Sec Auto Tracking.
Client PR is up: #219
Pictures
Detailed notes
Data
hotkeys
C=CC
R=Refinery
S=Supply Depot
B=Barracks
E=Ebay
P=Perdition
D=PsiDisrupter
G=DevastatorTurret
U=Bunker
T=Turret
N=SensorTower
I=HME
Balance notes
Items added
Trigger additions