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12 changes: 12 additions & 0 deletions
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/BankList.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<BankList> | ||
<Bank Name="ZCampaignStats" Player="1"/> | ||
<Bank Name="ZStorySimulation" Player="1"/> | ||
<Bank Name="ZArchive" Player="1"/> | ||
<Bank Name="ZCampaign" Player="1"/> | ||
<Bank Name="ZArmy" Player="1"/> | ||
<Bank Name="ZDebugProgress" Player="1"/> | ||
<Bank Name="ZStory" Player="1"/> | ||
<Bank Name="ZStoryTransition" Player="1"/> | ||
<Bank Name="TCampaign" Player="1"/> | ||
</BankList> |
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/Cutscenes/Index.version
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/AbilData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CAbilTrain id="TrainKorhalMercenaries"> | ||
<InfoArray index="Train1" Time="20"/> | ||
<InfoArray index="Train3" Time="30"/> | ||
<InfoArray index="Train5" Time="35"> | ||
<Button Requirements="HaveAttachedTechLab"/> | ||
</InfoArray> | ||
</CAbilTrain> | ||
</Catalog> |
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...chipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/ConversationData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CConversation id="zCutscene_Zerg04"> | ||
<Lines index="12"> | ||
<Id value="Line00014"/> | ||
<Text value="Conversation/zCutscene_Zerg04/Line00014"/> | ||
<FacialBlend value="100"/> | ||
<Sound value="zCutscene_Zerg04_DropShipAdjutant_014"/> | ||
<OverlapPrevious value="500"/> | ||
<AnimProps value="Talk"/> | ||
<SpeakerCharacter value="DropShipAdjutant"/> | ||
<Objects index="Speaker" value=""/> | ||
<Objects index="Listener" value=""/> | ||
<Objects index="Camera" value="Medium"/> | ||
<Variations index="Speaker" value=""/> | ||
<Variations index="Listener" value=""/> | ||
<Variations index="Camera" value=""/> | ||
<Conditions State="TemporaryStoryStates" Index="IzshaIdleTT"/> | ||
</Lines> | ||
</CConversation> | ||
</Catalog> |
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/SoundData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CSound id="IntroMusic" parent="MUSIC"> | ||
<AssetArray File="Assets\Music\MissionMusic\Music_Inspriational2_Full.ogg"/> | ||
<Volume value="0.000000,0.000000"/> | ||
</CSound> | ||
<CSound id="VictoryMusic" parent="MUSIC"> | ||
<AssetArray File="Assets\Music\MissionMusic\Music_DarkVictory_Full.ogg"/> | ||
<Volume value="0.000000,0.000000"/> | ||
</CSound> | ||
</Catalog> |
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...ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/SoundtrackData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CSoundtrack id="IntroMusic" parent="Music"> | ||
<CueArray> | ||
<MasterLayer Sound="IntroMusic"/> | ||
</CueArray> | ||
<Flags index="Continuous" value="0"/> | ||
</CSoundtrack> | ||
<CSoundtrack id="VictoryMusic" parent="Music"> | ||
<CueArray> | ||
<MasterLayer Sound="VictoryMusic"/> | ||
</CueArray> | ||
<Flags index="Continuous" value="0"/> | ||
</CSoundtrack> | ||
</Catalog> |
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/TerrainData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CTerrain id="KorhalCity"> | ||
<FogColor value="255,163,112,73"/> | ||
<FogFalloff value="0.100000"/> | ||
<FogNearPlane value="2.000000"/> | ||
<FogFarPlane value="10.000000"/> | ||
</CTerrain> | ||
</Catalog> |
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/Base.SC2Data/GameData/UnitData.xml
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<?xml version="1.0" encoding="us-ascii"?> | ||
<Catalog> | ||
<CUnit id="HyperionKorhal"> | ||
<Height value="1.5"/> | ||
<LifeStart value="5000"/> | ||
<LifeMax value="5000"/> | ||
<LifeRegenRate value="2"/> | ||
<Speed value="0"/> | ||
<StationaryTurningRate value="0"/> | ||
<TurningRate value="0"/> | ||
<WeaponArray index="0" removed="1"/> | ||
<WeaponArray index="1" removed="1"/> | ||
<RepairTime value="600"/> | ||
</CUnit> | ||
</Catalog> |
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Maps/ArchipelagoCampaign/HotS/ap_the_reckoning.SC2Map/ComponentList.SC2Components
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<?xml version="1.0" encoding="utf-8"?> | ||
<Components> | ||
<DataComponent Type="gada">GameData</DataComponent> | ||
<DataComponent Type="text" Locale="enUS">GameText</DataComponent> | ||
<DataComponent Type="info">DocumentInfo</DataComponent> | ||
<DataComponent Type="mapi">MapInfo</DataComponent> | ||
<DataComponent Type="trig">Triggers</DataComponent> | ||
<DataComponent Type="terr">t3Terrain.xml</DataComponent> | ||
<DataComponent Type="plob">Objects</DataComponent> | ||
<DataComponent Type="regi">Regions</DataComponent> | ||
<DataComponent Type="aiai">CustomAI</DataComponent> | ||
<DataComponent Type="text" Locale="deDE">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="esES">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="frFR">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="ruRU">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="koKR">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="zhCN">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="zhTW">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="itIT">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="plPL">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="ptBR">GameText</DataComponent> | ||
<DataComponent Type="text" Locale="esMX">GameText</DataComponent> | ||
<DataComponent Type="cuts">Cutscenes/Index</DataComponent> | ||
</Components> |
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