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Add faction info for Stalwart
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Ziktofel committed Jul 3, 2024
1 parent 3eb4185 commit bc33042
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Expand Up @@ -2137,7 +2137,7 @@ Button/Tooltip/AP_HyperjumpHercules=Warps to the target location. Hercules is in
Button/Tooltip/AP_Immortal=Assault strider. Can use Barrier to absorb damage.<n/><n/><c val="ffff8a">Can attack ground units.</c>
Button/Tooltip/AP_ImmortalAdvancedTargetingMechanics=Immortals and Annihilators can attack air units.
Button/Tooltip/AP_ImmortalAiur=Aiur Faction<n/>Assault strider. Can use Barrier to absorb damage.<n/><n/><c val="FFFF8A">Can attack ground units.</c>
Button/Tooltip/AP_ImmortalPurifier=Assault strider. Has shields that deflect high-damage attacks.<n/><n/><c val="FFFF8A">Can attack ground units.</c>
Button/Tooltip/AP_ImmortalPurifier=Purifier Faction<n/>Assault strider. Has shields that deflect high-damage attacks.<n/><n/><c val="FFFF8A">Can attack ground units.</c>
Button/Tooltip/AP_ImmortalBarrier=Assault strider. Can use Barrier to absorb damage.<n/><n/><c val="ffff8a">Can attack ground units.</c>
Button/Tooltip/AP_ImmortalBarrierBase=Absorbs up to <d ref="Behavior,AP_ImmortalBarrierBase,DamageResponse.ModifyLimit"/> damage. Lasts for <d ref="Behavior,AP_ImmortalBarrierBase,Duration"/> seconds.
Button/Tooltip/AP_ImmortalHallucination=These hallucinated copies function like the original unit, but they cannot use active abilities, deal damage, warp in structures, or gather resources, and they die more easily. Hallucinations last <d time="60"/> before they disappear.
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