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sc2: Added liberator guerilla missiles to replace 360 degree sensors
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MatthewMarinets committed Jun 16, 2024
1 parent eefe601 commit b7f9415
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Showing 18 changed files with 107 additions and 113 deletions.
16 changes: 2 additions & 14 deletions Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/AbilData.xml
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Expand Up @@ -1501,15 +1501,15 @@
<Effect index="0" value="AP_LiberatorTargetMorphOrderInitialSet"/>
<Range value="9"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LiberatorAGMode" Requirements="AP_NotHaveLiberator360DegreeSensorArray"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LiberatorAGMode"/>
</CAbilEffectTarget>
<CAbilEffectTarget id="AP_MercLiberatorAGTarget">
<AbilSetId value="AP_LiberatorAGTarget"/>
<EditorCategories value="AbilityorEffectType:Units"/>
<Effect index="0" value="AP_MercLiberatorTargetMorphOrderInitialSet"/>
<Range value="9"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MercLiberatorAGMode" Requirements="AP_NotHaveLiberator360DegreeSensorArray"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MercLiberatorAGMode"/>
</CAbilEffectTarget>
<CAbilMorph id="AP_LiberatorMorphtoAA">
<AbilSetId value="LiberatorAA"/>
Expand Down Expand Up @@ -1584,12 +1584,6 @@
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_LiberatorMorhptoAGImproved" parent="AP_LiberatorMorphtoAG">
<AbilSetId value="AP_LiberatorAGTarget"/>
<CmdButtonArray index="Execute" Requirements="AP_HaveLiberator360DegreeSensorArray">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilMorph>
<CAbilMorph id="AP_MercLiberatorMorphtoAG">
<AbilSetId value="LiberatorAG"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
Expand All @@ -1613,12 +1607,6 @@
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MercLiberatorMorhptoAGImproved" parent="AP_MercLiberatorMorphtoAG">
<AbilSetId value="AP_LiberatorAGTarget"/>
<CmdButtonArray index="Execute" Requirements="AP_HaveLiberator360DegreeSensorArray">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilMorph>
<CAbilBehavior id="AP_LiberatorCloak">
<AbilSetId value="Clok"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
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26 changes: 9 additions & 17 deletions Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/ActorData.xml
Original file line number Diff line number Diff line change
Expand Up @@ -24670,6 +24670,15 @@
<ImpactMap index="None" Model="LiberatorAttackImpact" Sound="Liberator_AA_Launch_Impact"/>
<ShieldFlashType value="Full"/>
</CActorAction>
<CActorModel id="AP_LiberatorGuerillaMissilesDebuff" parent="ModelAnimationStyleContinuous">
<Model value="AP_LiberatorGuerillaMissilesDebuffDisplay"/>
<On Terms="Behavior.AP_LiberatorGuerillaMissilesDebuff.On" Send="Create"/>
<On Terms="Behavior.AP_LiberatorGuerillaMissilesDebuff.Off" Send="AnimBracketStop BSD"/>
<HostSiteOps Ops="SOpAttachCenter" HoldRotation="1"/>
<Host Subject="_Unit"/>
<Inherits index="Visibility" value="1"/>
<AutoScaleFactor value="0.300000"/>
</CActorModel>
<CActorMissile id="AP_LiberatorDamageAttackMissile" parent="GenericAttackMissile" unitName="AP_LiberatorDamageMissile">
<Model value="LiberatorDamageMissile"/>
</CActorMissile>
Expand Down Expand Up @@ -31919,23 +31928,6 @@
<LifeArmorIcon value="Assets\Textures\btn-upgrade-zerg-groundcarapace-level0.dds"/>
<Aliases value="_UnitSmall"/>
</CActorUnit>
<CActorRange id="AP_LiberatorDefenderModeRange">
<On Terms="SelectionLocalUpdate.AP_LiberatorAG.Start; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_MercLiberatorAG.Start; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_LiberatorAG.StartEditorGround; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_MercLiberatorAG.StartEditorGround; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_LiberatorAG.StartEditorFlyer; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_MercLiberatorAG.StartEditorFlyer; ValidateUnit AP_HaveLiberator360DegreeSensorArray" Send="Create"/>
<On Terms="SelectionLocalUpdate.AP_LiberatorAG.Stop" Send="Destroy"/>
<On Terms="SelectionLocalUpdate.AP_MercLiberatorAG.Stop" Send="Destroy"/>
<On Terms="AbilMorph.*.Start; MorphTo AP_LiberatorAG; ValidateUnit AP_HaveLiberator360DegreeSensorArray; Selected" Send="Create"/>
<On Terms="AbilMorph.*.Start; MorphTo AP_MercLiberatorAG; ValidateUnit AP_HaveLiberator360DegreeSensorArray; Selected" Send="Create"/>
<On Terms="AbilMorph.*.Start; MorphTo AP_Liberator" Send="Destroy"/>
<On Terms="AbilMorph.*.Start; MorphTo AP_MercLiberator" Send="Destroy"/>
<On Terms="Upgrade.AP_Liberator360DegreeSensorArray.Add; ValidateUnit AP_IsAPLiberatorAGOrMerc; Selected" Send="Create"/>
<On Terms="Upgrade.AP_Liberator360DegreeSensorArray.Remove" Send="Destroy"/>
<Weapon value="AP_LiberatorAGWeapon"/>
</CActorRange>
<CActorMissile id="AP_ContaminateMissile" parent="GenericAttackMissile" unitName="AP_ContaminateWeapon">
<Model value="ContaminateWeapon"/>
</CActorMissile>
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Original file line number Diff line number Diff line change
Expand Up @@ -685,6 +685,13 @@
<VitalMaxArray index="Energy" value="-100"/>
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="AP_LiberatorGuerillaMissilesDebuff">
<EditorCategories value="AbilityorEffectType:Units"/>
<Duration value="8"/>
<Modification MoveSpeedMultiplier="0.70" AttackSpeedMultiplier="0.85"/>
<InfoIcon value="Assets\Textures\btn-upgrade-terran-nova-hellfiremissiles.dds"/>
<Alignment value="Negative"/>
</CBehaviorBuff>
<CBehaviorBuff id="AP_AutoTurretTimedLife" parent="TimedLife">
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<DisplayDuration index="Enemy" value="1"/>
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Original file line number Diff line number Diff line change
Expand Up @@ -5321,9 +5321,9 @@
<CButton id="AP_MedivacRapidReignitionSystem">
<Icon value="Assets\Textures\btn-upgrade-terran-highcapacityfueltanks.dds"/>
</CButton>
<CButton id="AP_Liberator360DegreeSensorArray">
<Icon value="Assets\Textures\btn-upgrade-tychus-detection.dds"/>
<AlertIcon value="Assets\Textures\btn-upgrade-tychus-detection.dds"/>
<CButton id="AP_LiberatorGuerillaMissiles">
<Icon value="Assets\Textures\btn-upgrade-terran-nova-hellfiremissiles.dds"/>
<AlertIcon value="Assets\Textures\btn-upgrade-terran-nova-hellfiremissiles.dds"/>
</CButton>
<CButton id="AP_DefilerSCBWImprovedCastRange">
<Icon value="Assets\Textures\btn-upgrade-zagara-increasebilelauncherrange.dds"/>
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37 changes: 27 additions & 10 deletions Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/EffectData.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2232,19 +2232,18 @@
<AmmoUnit value="AP_LiberatorAGMissile"/>
</CEffectLaunchMissile>
<CEffectSet id="AP_LiberatorAGMissileLMSet">
<ValidatorArray value="AP_LiberatorAGTargetsCombine"/>
<ValidatorArray value="AP_LiberatorAGTargets"/>
<EditorCategories value="Race:Terran"/>
<EffectArray value="AP_LiberatorAGMissileLM"/>
</CEffectSet>
<CEffectLaunchMissile id="AP_LiberatorDamageMissileLM">
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="CasterUnit"/>
<ImpactEffect value="AP_LiberatorMissileDamage"/>
<ImpactEffect value="AP_LiberatorMissileImpact_Set"/>
<AmmoUnit value="AP_LiberatorDamageMissile"/>
</CEffectLaunchMissile>
<CEffectCreatePersistent id="AP_LiberatorInterruptedMorphDelayPersistent">
<EditorCategories value="Race:Terran"/>
<ValidatorArray value="AP_NotHaveLiberator360DegreeSensorArray"/>
<ExpireEffect value="AP_LiberatorTargetAAMorphOrderSet"/>
<PeriodCount value="1"/>
<PeriodicPeriodArray value="0.125"/>
Expand All @@ -2259,6 +2258,11 @@
<PeriodicEffectArray value="AP_LiberatorDamageMissileLM"/>
<PeriodicPeriodArray value="0.05"/>
</CEffectCreatePersistent>
<CEffectSet id="AP_LiberatorMissileImpact_Set">
<EditorCategories value="Race:Terran"/>
<EffectArray value="AP_LiberatorMissileDamage"/>
<EffectArray value=""/>
</CEffectSet>
<CEffectDamage id="AP_LiberatorMissileDamage" parent="DU_WEAP_MISSILE">
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="SourceUnitOrPoint"/>
Expand All @@ -2274,7 +2278,7 @@
<AreaArray/>
</CEffectEnumArea>
<CEffectLaunchMissile id="AP_LiberatorMissileLM">
<ValidatorArray index="0" value="AP_LiberatorAGTargetsCombine"/>
<ValidatorArray index="0" value="AP_LiberatorAGTargets"/>
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="CasterUnit"/>
<ImpactEffect value="AP_LiberatorMissileDummy"/>
Expand All @@ -2285,10 +2289,19 @@
<WhichLocation Value="TargetUnit"/>
<Flags index="Channeled" value="1"/>
<InitialEffect value="AP_LiberatorMissileBurstPersistent"/>
<FinalEffect value="AP_LiberatorMissileDamage"/>
<FinalEffect value="AP_LiberatorMissileImpact_Set"/>
<PeriodCount value="1"/>
<PeriodicPeriodArray value="0.75"/>
</CEffectCreatePersistent>
<CEffectApplyBehavior id="AP_LiberatorGuerillaMissiles_AB">
<EditorCategories value="Race:Terran"/>
<Behavior value="AP_LiberatorGuerillaMissilesDebuff"/>
</CEffectApplyBehavior>
<CEffectEnumArea id="AP_LiberatorGuerillaMissiles_Search">
<EditorCategories value="Race:Terran"/>
<SearchFilters value="Air;Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Hidden,Invulnerable"/>
<AreaArray Radius="1.5" Effect="AP_LiberatorGuerillaMissiles_AB"/>
</CEffectEnumArea>
<CEffectDamage id="AP_MercLiberatorAGDamage" parent="DU_WEAP">
<EditorCategories value="Race:Terran"/>
<ImpactLocation Value="TargetUnit"/>
Expand All @@ -2308,14 +2321,14 @@
<AmmoUnit value="AP_LiberatorAGMissile"/>
</CEffectLaunchMissile>
<CEffectSet id="AP_MercLiberatorAGMissileLMSet">
<ValidatorArray value="AP_LiberatorAGTargetsCombine"/>
<ValidatorArray value="AP_LiberatorAGTargets"/>
<EditorCategories value="Race:Terran"/>
<EffectArray value="AP_MercLiberatorAGMissileLM"/>
</CEffectSet>
<CEffectLaunchMissile id="AP_MercLiberatorDamageMissileLM">
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="CasterUnit"/>
<ImpactEffect value="AP_MercLiberatorMissileDamage"/>
<ImpactEffect value="AP_MercLiberatorMissileImpact_Set"/>
<AmmoUnit value="AP_LiberatorDamageMissile"/>
</CEffectLaunchMissile>
<CEffectCreatePersistent id="AP_MercLiberatorMissileBurstPersistent">
Expand All @@ -2328,6 +2341,11 @@
<PeriodicEffectArray value="AP_MercLiberatorDamageMissileLM"/>
<PeriodicPeriodArray value="0.05"/>
</CEffectCreatePersistent>
<CEffectSet id="AP_MercLiberatorMissileImpact_Set">
<EditorCategories value="Race:Terran"/>
<EffectArray value="AP_MercLiberatorMissileDamage"/>
<EffectArray value=""/>
</CEffectSet>
<CEffectDamage id="AP_MercLiberatorMissileDamage" parent="DU_WEAP_MISSILE">
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="SourceUnitOrPoint"/>
Expand All @@ -2343,7 +2361,7 @@
<AreaArray/>
</CEffectEnumArea>
<CEffectLaunchMissile id="AP_MercLiberatorMissileLM">
<ValidatorArray index="0" value="AP_LiberatorAGTargetsCombine"/>
<ValidatorArray index="0" value="AP_LiberatorAGTargets"/>
<EditorCategories value="Race:Terran"/>
<LaunchLocation Value="CasterUnit"/>
<ImpactEffect value="AP_MercLiberatorMissileDummy"/>
Expand All @@ -2354,7 +2372,7 @@
<WhichLocation Value="TargetUnit"/>
<Flags index="Channeled" value="1"/>
<InitialEffect value="AP_MercLiberatorMissileBurstPersistent"/>
<FinalEffect value="AP_MercLiberatorMissileDamage"/>
<FinalEffect value="AP_MercLiberatorMissileImpact_Set"/>
<PeriodCount value="1"/>
<PeriodicPeriodArray value="0.75"/>
</CEffectCreatePersistent>
Expand Down Expand Up @@ -2431,7 +2449,6 @@
</CEffectModifyUnit>
<CEffectCreatePersistent id="AP_MercLiberatorInterruptedMorphDelayPersistent">
<EditorCategories value="Race:Terran"/>
<ValidatorArray value="AP_NotHaveLiberator360DegreeSensorArray"/>
<ExpireEffect value="AP_MercLiberatorTargetAAMorphOrderSet"/>
<PeriodCount value="1"/>
<PeriodicPeriodArray value="0.125"/>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13885,6 +13885,12 @@
<ScaleMin value="1.200000,1.200000,1.200000"/>
</CModel>
<CModel id="AP_LiberatorPortrait_BlackOps" parent="Liberator_CovertOps_Collection_Portrait"/>
<CModel id="AP_LiberatorGuerillaMissilesDebuffDisplay" parent="PersistentSpellFX">
<Model value="Assets\Effects\Protoss\Fenix_Whirlwind\Fenix_Whirlwind.m3"/>
<EditorCategories value="Race:Zerg"/>
<ScaleMax value="0.400000,0.400000,1.200000"/>
<ScaleMin value="0.400000,0.400000,1.200000"/>
</CModel>
<CModel id="AP_HHVikingAssault" parent="Unit" Race="Terran">
<Occlusion value="Show"/>
<SelectionRadius value="0.764400"/>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3292,15 +3292,8 @@
<CRequirement id="AP_HaveMedivacIncreaseSpeedBoost">
<NodeArray index="Show" Link="AP_CountUpgradeMedivacIncreaseSpeedBoost"/>
</CRequirement>
<CRequirement id="AP_HaveLiberator360DegreeSensorArray">
<NodeArray index="Show" Link="AP_CountUpgradeLiberator360DegreeSensorArray"/>
</CRequirement>
<CRequirement id="AP_HaveLiberator360DegreeSensorArrayNoDefenderMode">
<NodeArray index="Use" Link="AP_CountUpgradeNotPossibleDefenderModeCompleteOnly"/>
<NodeArray index="Show" Link="AP_CountUpgradeLiberator360DegreeSensorArray"/>
</CRequirement>
<CRequirement id="AP_NotHaveLiberator360DegreeSensorArray">
<NodeArray index="Show" Link="AP_NotCountUpgradeLiberator360DegreeSensorArray"/>
<CRequirement id="AP_HaveLiberatorGuerillaMissiles">
<NodeArray index="Show" Link="AP_CountUpgradeLiberatorGuerillaMissiles"/>
</CRequirement>
<CRequirement id="AP_HaveHERCGrapplePull">
<NodeArray index="Show" Link="AP_CountUpgradeHERCGrapplePull"/>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -440,7 +440,7 @@
<Count Link="AP_PermanentCloakGhost" State="CompleteOnly"/>
</CRequirementCountUpgrade>
<CRequirementCountUpgrade id="AP_CountUpgradePersonalCloakingCompleteOnlyTechTreeCheat">
<Tooltip value="RequirementNode/Tooltip/CountUpgradePersonalCloakingCompleteOnly769360710"/>
<Tooltip value="RequirementNode/Tooltip/CountUpgradePersonalCloakingCompleteOnly"/>
<Count Link="AP_PersonalCloaking" State="CompleteOnly"/>
</CRequirementCountUpgrade>
<CRequirementNot id="AP_NotCountBehaviorGhostHoldFireBCompleteOnlyAtUnit">
Expand Down Expand Up @@ -5756,12 +5756,12 @@
<Count Link="AP_MedivacIncreaseSpeedBoost" State="CompleteOnly"/>
<Flags index="TechTreeCheat" value="0"/>
</CRequirementCountUpgrade>
<CRequirementCountUpgrade id="AP_CountUpgradeLiberator360DegreeSensorArray">
<Count Link="AP_Liberator360DegreeSensorArray" State="CompleteOnly"/>
<CRequirementCountUpgrade id="AP_CountUpgradeLiberatorGuerillaMissiles">
<Count Link="AP_LiberatorGuerillaMissiles" State="CompleteOnly"/>
<Flags index="TechTreeCheat" value="0"/>
</CRequirementCountUpgrade>
<CRequirementNot id="AP_NotCountUpgradeLiberator360DegreeSensorArray">
<OperandArray index="0" value="AP_CountUpgradeLiberator360DegreeSensorArray"/>
<CRequirementNot id="AP_NotCountUpgradeLiberatorGuerillaMissiles">
<OperandArray index="0" value="AP_CountUpgradeLiberatorGuerillaMissiles"/>
</CRequirementNot>
<CRequirementCountUpgrade id="AP_CountUpgradeHERCGrapplePull">
<Count Link="AP_HERCGrapplePull" State="CompleteOnly"/>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3299,7 +3299,6 @@
<AbilArray Link="attack"/>
<AbilArray Link="move"/>
<AbilArray Link="AP_LiberatorMorphtoAG"/>
<AbilArray Link="AP_LiberatorMorhptoAGImproved"/>
<AbilArray Link="AP_LiberatorAGTarget"/>
<AbilArray Link="AP_LiberatorCloak"/>
<WeaponArray Link="AP_LiberatorMissileLaunchers"/>
Expand All @@ -3311,12 +3310,11 @@
<LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Row="0" Column="4"/>
<LayoutButtons Face="MovePatrol" Type="AbilCmd" AbilCmd="move,Patrol" Row="0" Column="3"/>
<LayoutButtons Face="AP_LiberatorAGMode" Type="AbilCmd" AbilCmd="AP_LiberatorAGTarget,0" Row="2" Column="0"/>
<LayoutButtons Face="AP_LiberatorAGMode" Type="AbilCmd" AbilCmd="AP_LiberatorMorhptoAGImproved,0" Row="2" Column="0"/>
<LayoutButtons Face="AP_LiberatorAGRangeUpgrade" Type="Passive" Requirements="AP_HaveLiberatorRange" Row="1" Column="0"/>
<LayoutButtons Face="AP_LiberatorStructureAttack" Type="Passive" Requirements="AP_HaveLiberatorSiegeProtocolNoDefenderMode" Row="1" Column="1"/>
<LayoutButtons Face="AP_NovaMultiTaskMAFServos" Type="Passive" Requirements="AP_HaveMultiTaskMAFServosLiberator" Row="1" Column="2"/>
<LayoutButtons Face="AP_LaserTargetingSystem" Type="Passive" Requirements="AP_HaveLaserTargetingSystemLiberator" Row="1" Column="3"/>
<LayoutButtons Face="AP_Liberator360DegreeSensorArray" Type="Passive" Requirements="AP_HaveLiberator360DegreeSensorArrayNoDefenderMode" Row="1" Column="4"/>
<LayoutButtons Face="AP_LiberatorGuerillaMissiles" Type="Passive" Requirements="AP_HaveLiberatorGuerillaMissiles" Row="1" Column="4"/>
<LayoutButtons Face="AP_CloakOnLiberator" Type="AbilCmd" AbilCmd="AP_LiberatorCloak,On" Row="2" Column="2"/>
<LayoutButtons Face="CloakOff" Type="AbilCmd" AbilCmd="AP_LiberatorCloak,Off" Row="2" Column="3"/>
</CardLayouts>
Expand Down Expand Up @@ -3390,7 +3388,7 @@
<LayoutButtons Face="AP_LiberatorStructureAttack" Type="Passive" Requirements="AP_HaveLiberatorSiegeProtocol" Row="1" Column="1"/>
<LayoutButtons Face="AP_NovaMultiTaskMAFServos" Type="Passive" Requirements="AP_HaveMultiTaskMAFServosLiberator" Row="1" Column="2"/>
<LayoutButtons Face="AP_LaserTargetingSystem" Type="Passive" Requirements="AP_HaveLaserTargetingSystemLiberator" Row="1" Column="3"/>
<LayoutButtons Face="AP_Liberator360DegreeSensorArray" Type="Passive" Requirements="AP_HaveLiberator360DegreeSensorArray" Row="1" Column="4"/>
<LayoutButtons Face="AP_LiberatorGuerillaMissiles" Type="Passive" Requirements="AP_HaveLiberatorGuerillaMissiles" Row="1" Column="4"/>
<LayoutButtons Face="AP_CloakOnLiberator" Type="AbilCmd" AbilCmd="AP_LiberatorCloak,On" Row="2" Column="2"/>
<LayoutButtons Face="CloakOff" Type="AbilCmd" AbilCmd="AP_LiberatorCloak,Off" Row="2" Column="3"/>
</CardLayouts>
Expand All @@ -3414,13 +3412,11 @@
<LifeStart value="250"/>
<LifeMax value="250"/>
<AbilArray index="3" Link="AP_MercLiberatorMorphtoAG"/>
<AbilArray index="4" Link="AP_MercLiberatorMorhptoAGImproved"/>
<AbilArray index="5" Link="AP_MercLiberatorAGTarget"/>
<WeaponArray index="0" Link="AP_MercLiberatorMissileLaunchers"/>
<WeaponArray index="1" Turret="AP_MercLiberator"/>
<CardLayouts index="0">
<LayoutButtons index="5" Face="AP_MercLiberatorAGMode" Type="AbilCmd" AbilCmd="AP_MercLiberatorAGTarget,0" Row="2" Column="0"/>
<LayoutButtons index="6" Face="AP_MercLiberatorAGMode" Type="AbilCmd" AbilCmd="AP_MercLiberatorMorhptoAGImproved,0" Row="2" Column="0"/>
</CardLayouts>
<Description value="Button/Tooltip/AP_MercLiberator"/>
</CUnit>
Expand Down
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