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Fix Supplicant upgrades unlocked by default while they shouldn't
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Ziktofel committed Jul 1, 2024
1 parent 541bcde commit 64cca57
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Showing 4 changed files with 0 additions and 52 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -6760,8 +6760,6 @@ void libABFE498B_gf_AP_Triggers_giveProtossDefaultTech (int lp_player) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_VoidZealotWhirlwind", 1);
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ResourceEfficiencyCenturion", 1);
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ResourceEfficiencySentinel", 1);
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_AlarakSupplicantShieldArmor", 1);
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_AlarakSupplicantMaxShields", 1);
}

void libABFE498B_gf_AP_Triggers_replaceUpgrade (int lp_player, string lp_oldUpgrade, string lp_newUpgrade) {
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Binary file modified Mods/ArchipelagoTriggers.SC2Mod/DocumentHeader
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50 changes: 0 additions & 50 deletions Mods/ArchipelagoTriggers.SC2Mod/Triggers
Original file line number Diff line number Diff line change
Expand Up @@ -56329,9 +56329,6 @@
<FunctionCall Type="FunctionCall" Library="ABFE498B" Id="45EB03F1"/>
<FunctionCall Type="FunctionCall" Library="ABFE498B" Id="99354651"/>
<FunctionCall Type="FunctionCall" Library="ABFE498B" Id="F3AE087F"/>
<FunctionCall Type="Comment" Library="ABFE498B" Id="F9C1F2F5"/>
<FunctionCall Type="FunctionCall" Library="ABFE498B" Id="84144BA7"/>
<FunctionCall Type="FunctionCall" Library="ABFE498B" Id="BB4FCC7A"/>
<FunctionCall Type="Comment" Library="ABFE498B" Id="D966F9C6"/>
</Element>
<Element Type="ParamDef" Id="56209DEA">
Expand Down Expand Up @@ -56517,53 +56514,6 @@
<ValueType Type="gamelink"/>
<ValueGameType Type="Upgrade"/>
</Element>
<Element Type="Comment" Id="F9C1F2F5">
<Comment>
BloodShield and Soul Augmentation go together
</Comment>
</Element>
<Element Type="FunctionCall" Id="84144BA7">
<FunctionDef Type="FunctionDef" Library="Ntve" Id="9F8EF8FB"/>
<Parameter Type="Param" Library="ABFE498B" Id="33D6E179"/>
<Parameter Type="Param" Library="ABFE498B" Id="38B0DFC7"/>
<Parameter Type="Param" Library="ABFE498B" Id="C7CB1F6E"/>
</Element>
<Element Type="Param" Id="33D6E179">
<ParameterDef Type="ParamDef" Library="Ntve" Id="C7188352"/>
<Parameter Type="ParamDef" Library="ABFE498B" Id="56209DEA"/>
</Element>
<Element Type="Param" Id="38B0DFC7">
<ParameterDef Type="ParamDef" Library="Ntve" Id="3BFEECBB"/>
<Value>1</Value>
<ValueType Type="int"/>
</Element>
<Element Type="Param" Id="C7CB1F6E">
<ParameterDef Type="ParamDef" Library="Ntve" Id="7E5035EE"/>
<Value>AP_AlarakSupplicantShieldArmor</Value>
<ValueType Type="gamelink"/>
<ValueGameType Type="Upgrade"/>
</Element>
<Element Type="FunctionCall" Id="BB4FCC7A">
<FunctionDef Type="FunctionDef" Library="Ntve" Id="9F8EF8FB"/>
<Parameter Type="Param" Library="ABFE498B" Id="6441BCCF"/>
<Parameter Type="Param" Library="ABFE498B" Id="80EF8B03"/>
<Parameter Type="Param" Library="ABFE498B" Id="CB390CAF"/>
</Element>
<Element Type="Param" Id="6441BCCF">
<ParameterDef Type="ParamDef" Library="Ntve" Id="C7188352"/>
<Parameter Type="ParamDef" Library="ABFE498B" Id="56209DEA"/>
</Element>
<Element Type="Param" Id="80EF8B03">
<ParameterDef Type="ParamDef" Library="Ntve" Id="3BFEECBB"/>
<Value>1</Value>
<ValueType Type="int"/>
</Element>
<Element Type="Param" Id="CB390CAF">
<ParameterDef Type="ParamDef" Library="Ntve" Id="7E5035EE"/>
<Value>AP_AlarakSupplicantMaxShields</Value>
<ValueType Type="gamelink"/>
<ValueGameType Type="Upgrade"/>
</Element>
<Element Type="Comment" Id="D966F9C6">
</Element>
<Element Type="Trigger" Id="251CB9EA">
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Binary file modified Mods/ArchipelagoTriggers.SC2Mod/Triggers.version
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