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## Unity ## | ||
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*.cs diff=csharp text | ||
*.cginc text | ||
*.shader text | ||
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*.mat merge=unityyamlmerge eol=lf | ||
*.anim merge=unityyamlmerge eol=lf | ||
*.unity merge=unityyamlmerge eol=lf | ||
*.prefab merge=unityyamlmerge eol=lf | ||
*.physicsMaterial2D merge=unityyamlmerge eol=lf | ||
*.physicMaterial merge=unityyamlmerge eol=lf | ||
*.asset merge=unityyamlmerge eol=lf | ||
*.meta merge=unityyamlmerge eol=lf | ||
*.controller merge=unityyamlmerge eol=lf | ||
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## git-lfs ## | ||
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#Image | ||
*.jpg filter=lfs diff=lfs merge=lfs -text | ||
*.jpeg filter=lfs diff=lfs merge=lfs -text | ||
*.png filter=lfs diff=lfs merge=lfs -text | ||
*.gif filter=lfs diff=lfs merge=lfs -text | ||
*.psd filter=lfs diff=lfs merge=lfs -text | ||
*.ai filter=lfs diff=lfs merge=lfs -text | ||
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#Audio | ||
*.mp3 filter=lfs diff=lfs merge=lfs -text | ||
*.wav filter=lfs diff=lfs merge=lfs -text | ||
*.ogg filter=lfs diff=lfs merge=lfs -text | ||
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#Video | ||
*.mp4 filter=lfs diff=lfs merge=lfs -text | ||
*.mov filter=lfs diff=lfs merge=lfs -text | ||
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#3D Object | ||
*.FBX filter=lfs diff=lfs merge=lfs -text | ||
*.fbx filter=lfs diff=lfs merge=lfs -text | ||
*.blend filter=lfs diff=lfs merge=lfs -text | ||
*.obj filter=lfs diff=lfs merge=lfs -text | ||
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#ETC | ||
*.a filter=lfs diff=lfs merge=lfs -text | ||
*.exr filter=lfs diff=lfs merge=lfs -text | ||
*.tga filter=lfs diff=lfs merge=lfs -text | ||
*.pdf filter=lfs diff=lfs merge=lfs -text | ||
*.zip filter=lfs diff=lfs merge=lfs -text | ||
*.dll filter=lfs diff=lfs merge=lfs -text | ||
*.unitypackage filter=lfs diff=lfs merge=lfs -text | ||
*.aif filter=lfs diff=lfs merge=lfs -text | ||
*.ttf filter=lfs diff=lfs merge=lfs -text | ||
*.rns filter=lfs diff=lfs merge=lfs -text | ||
*.reason filter=lfs diff=lfs merge=lfs -text | ||
*.lxo filter=lfs diff=lfs merge=lfs -text |
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# This .gitignore file should be placed at the root of your Unity project directory | ||
# | ||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | ||
# | ||
/[Ll]ibrary/ | ||
/[Tt]emp/ | ||
/[Oo]bj/ | ||
/[Bb]uild/ | ||
/[Bb]uilds/ | ||
/[Ll]ogs/ | ||
/[Uu]ser[Ss]ettings/ | ||
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# MemoryCaptures can get excessive in size. | ||
# They also could contain extremely sensitive data | ||
/[Mm]emoryCaptures/ | ||
|
||
# Asset meta data should only be ignored when the corresponding asset is also ignored | ||
!/[Aa]ssets/**/*.meta | ||
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# Uncomment this line if you wish to ignore the asset store tools plugin | ||
# /[Aa]ssets/AssetStoreTools* | ||
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# Autogenerated Jetbrains Rider plugin | ||
/[Aa]ssets/Plugins/Editor/JetBrains* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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||
# Gradle cache directory | ||
.gradle/ | ||
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||
# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.mdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
*.mdb.meta | ||
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# Unity3D generated file on crash reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.aab | ||
*.unitypackage | ||
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# Crashlytics generated file | ||
crashlytics-build.properties | ||
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||
# Packed Addressables | ||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* | ||
|
||
# Temporary auto-generated Android Assets | ||
/[Aa]ssets/[Ss]treamingAssets/aa.meta | ||
/[Aa]ssets/[Ss]treamingAssets/aa/* |
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{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitignore":true, | ||
"**/.gitmodules":true, | ||
"**/*.booproj":true, | ||
"**/*.pidb":true, | ||
"**/*.suo":true, | ||
"**/*.user":true, | ||
"**/*.userprefs":true, | ||
"**/*.unityproj":true, | ||
"**/*.dll":true, | ||
"**/*.exe":true, | ||
"**/*.pdf":true, | ||
"**/*.mid":true, | ||
"**/*.midi":true, | ||
"**/*.wav":true, | ||
"**/*.gif":true, | ||
"**/*.ico":true, | ||
"**/*.jpg":true, | ||
"**/*.jpeg":true, | ||
"**/*.png":true, | ||
"**/*.psd":true, | ||
"**/*.tga":true, | ||
"**/*.tif":true, | ||
"**/*.tiff":true, | ||
"**/*.3ds":true, | ||
"**/*.3DS":true, | ||
"**/*.fbx":true, | ||
"**/*.FBX":true, | ||
"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
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%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!21 &2100000 | ||
Material: | ||
serializedVersion: 6 | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_Name: astroFemaleA_Body | ||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} | ||
m_ShaderKeywords: | ||
m_LightmapFlags: 4 | ||
m_EnableInstancingVariants: 0 | ||
m_DoubleSidedGI: 0 | ||
m_CustomRenderQueue: -1 | ||
stringTagMap: {} | ||
disabledShaderPasses: [] | ||
m_SavedProperties: | ||
serializedVersion: 3 | ||
m_TexEnvs: | ||
- _BumpMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailAlbedoMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailMask: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailNormalMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Texture: {fileID: 2800000, guid: 37997a7ebad5e4e9ab0a38ec4f6a46f6, type: 3} | ||
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- _MetallicGlossMap: | ||
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m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
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m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
m_Floats: | ||
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- _OcclusionStrength: 1 | ||
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m_Colors: | ||
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m_BuildTextureStacks: [] |
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