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WurstMod v1.2.0.0 - The Generic Update

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@Nolenz Nolenz released this 19 Jun 17:10
· 135 commits to master since this release

Additions

  • Added generic level support! Now you can create more than just Take and Hold levels!
    • Use the new Spawnpoint and Item Spawner prefabs in your levels to set the spawn point and place Item Spawner panels.
    • Generic levels should be placed in H3VR\CustomLevels\Generic
    • Generic levels are accessed from the main menu in panels behind the main spawn point.
  • Added the ForcedSpawn component. You can put this on a Supply Point to make it always the spawn point. You can also check the "Spawn Only" checkbox to make that supply point only used for spawning.

Fixes

  • Improved Unity Terrain support. Terrain and Trees should work, Details likely will not.

NOTE TO LEVEL CREATORS: When updates are released, you must download and import the new WurstModWorkbench.unitypackage to your project!