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WurstMod v1.1.0.0 - The Shaders Update

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@Nolenz Nolenz released this 17 Jun 02:48
· 138 commits to master since this release

Additions

  • Added skybox support! If you set a skybox in your scene before exporting, it should now export properly!
  • Added author to level selector.
  • Added patch to support Sosigs using auto-generated navmesh links.

Fixes

  • Fixed a whole lot of shader wonkiness. Things should in general look more like what you see in the Editor, and non-default shaders are now supported. Completely custom shaders are untested.

NOTE TO LEVEL CREATORS: When updates are released, you must download and import the new WurstModWorkbench.unitypackage to your project!