WurstMod v1.1.0.0 - The Shaders Update
Additions
- Added skybox support! If you set a skybox in your scene before exporting, it should now export properly!
- Added author to level selector.
- Added patch to support Sosigs using auto-generated navmesh links.
Fixes
- Fixed a whole lot of shader wonkiness. Things should in general look more like what you see in the Editor, and non-default shaders are now supported. Completely custom shaders are untested.
NOTE TO LEVEL CREATORS: When updates are released, you must download and import the new WurstModWorkbench.unitypackage to your project!