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Stjepan Bakrac edited this page May 22, 2020 · 2 revisions

player.model return a a table containing

  • face : Face model ID
  • race : Race model ID.
  • head : Head model ID.
  • body : Body model ID.
  • hands : Hands model ID.
  • legs : Legs model ID.
  • feet : Feet model ID.
  • main : Main hand weapon model ID.
  • sub : Sub hand weapon model ID.
  • range : Range model ID.
race = player.model.race
print("Race ID: " .. race)
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