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Windower Data Locations
By default, Windower stores various types of data in several locations:
Data Type | Default Path | Contents |
---|---|---|
Settings |
%LOCALAPPDATA%\Windower |
User Profiles: profiles.xml Lua Packages: \packages
|
User Data | %USERPROFILE%\Saved Games\Windower |
Initialization Script: \scripts\init.lua
|
Temporary Data | %TEMP%\Windower |
You change the default file locations on a per-profile basis from the Windower launcher:
- In the launcher, edit the profile.
- Click the Advanced tab and enable the override switch for the path.
- Specify the desired location.
You can also configure paths globally for all profiles.
Create a paths.xml
file in the same directory as windower.exe
, with the following contents:
<paths>
<settings-path>...</settings-path>
<user-path>...</user-path>
<temp-path>...</temp-path>
</paths>
Note: Each path is optional, and may also contain environment variables such as %WINDOWER
, which is the location of windower.exe
.
Example: Portable installation with default temporary data location
<paths> <settings-path>%WINDOWER%\settings</settings-path> <user-path>%WINDOWER%\data</user-path> </paths>
For development purposes, uou can also override the paths that Windower searches when loading packages. For example, it will load a package from an override path instead of the same package in the default location.
To define override paths, create an XML file at %LOCALAPPDATA%\Windower\overrides.xml
with the following contents:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<overrides>
<path>C:\path\to\packages</path>
</overrides>
- Background and Architecture
- Windower Data Locations
- Code Standards and Guidelines
- Addon Development
- Windower Commands
- Packet Tutorial
- burdometer
- config
- delay_me_not
- distance
- dress_up
- enternity
- fps
- ime
- logger
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- terminate
- timestamp
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- Game
- Windower
- General