[Blender] Fix normal flipping between Blender and Warzone2100 #3665
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Current behaviour: normals are inverted between Blender and the game. You have to export your meshes with all normals inside-out in Blender to look well in game, they are imported inside-out too.
How to reproduce:
This patch changes the order in which the vertices are imported and exported for each polygon so the normals are pointing toward the same direction in Blender and in-game.