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MP: Change how lassat deals damage
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The one object the Lassat directly hits will be deleted from existence. Splash damage and periodical damage adjusted to destroy Hydra Gauss Cannon Tracks units.
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KJeff01 committed Nov 12, 2023
1 parent aaa75fb commit 2b79b38
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions data/mp/stats/weapons.json
Original file line number Diff line number Diff line change
Expand Up @@ -2238,7 +2238,7 @@
"LasSat": {
"buildPoints": 500,
"buildPower": 100,
"damage": 5400,
"damage": 20000,
"effectSize": 100,
"explosionWav": "lsrexpl.ogg",
"facePlayer": 1,
Expand All @@ -2254,7 +2254,7 @@
"longRange": 23040,
"maxElevation": 90,
"minElevation": -60,
"minimumDamage": 33,
"minimumDamage": 100,
"missGfx": "FXSFlms.PIE",
"model": "gnlassat.pie",
"mountModel": "trlassat.pie",
Expand All @@ -2265,8 +2265,8 @@
"periodicalDamage": 720,
"periodicalDamageRadius": 512,
"periodicalDamageTime": 60,
"radius": 512,
"radiusDamage": 3200,
"radius": 256,
"radiusDamage": 6400,
"rotate": 180,
"shortHit": 100,
"shortRange": 640,
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