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Fix damage formula against structures/features
CodeQL #704: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 1h 7m 44s KJeff01:damageFormulaFix
September 12, 2023 18:21 1h 7m 44s
Fix damage formula against structures/features
Snapcraft #5199: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 40m 45s KJeff01:damageFormulaFix
September 12, 2023 18:21 40m 45s
Fix damage formula against structures/features
Flatpak #1101: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 1h 8m 24s KJeff01:damageFormulaFix
September 12, 2023 18:21 1h 8m 24s
Fix damage formula against structures/features
Ubuntu #6920: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 39m 46s KJeff01:damageFormulaFix
September 12, 2023 18:21 39m 46s
Fix damage formula against structures/features
Lint Code Base #4006: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 22m 2s KJeff01:damageFormulaFix
September 12, 2023 18:21 22m 2s
Fix damage formula against structures/features
Alpine #5330: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 22m 6s KJeff01:damageFormulaFix
September 12, 2023 18:21 22m 6s
Fix damage formula against structures/features
macOS #4151: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 1h 15m 6s KJeff01:damageFormulaFix
September 12, 2023 18:21 1h 15m 6s
Fix damage formula against structures/features
ArchLinux #5193: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 14m 29s KJeff01:damageFormulaFix
September 12, 2023 18:21 14m 29s
Fix damage formula against structures/features
Windows #6693: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 1h 1m 4s KJeff01:damageFormulaFix
September 12, 2023 18:21 1h 1m 4s
Remove some branches in high terrain shader
Snapcraft #5198: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 33m 44s master
September 11, 2023 02:48 33m 44s
Remove some branches in high terrain shader
CodeQL #703: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 49m 39s master
September 11, 2023 02:48 49m 39s
Remove some branches in high terrain shader
Maintenance #1458: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 19m 6s master
September 11, 2023 02:48 19m 6s
Remove some branches in high terrain shader
ArchLinux #5192: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 11m 29s master
September 11, 2023 02:48 11m 29s
Remove some branches in high terrain shader
Fedora #6896: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 13m 3s master
September 11, 2023 02:48 13m 3s
Remove some branches in high terrain shader
Windows #6692: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 58m 59s master
September 11, 2023 02:48 58m 59s
Remove some branches in high terrain shader
Ubuntu #6919: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 32m 22s master
September 11, 2023 02:48 32m 22s
Remove some branches in high terrain shader
Flatpak #1100: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 1h 5m 14s master
September 11, 2023 02:48 1h 5m 14s
Remove some branches in high terrain shader
Alpine #5329: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 21m 13s master
September 11, 2023 02:48 21m 13s
Remove some branches in high terrain shader
macOS #4150: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 1h 16m 32s master
September 11, 2023 02:48 1h 16m 32s
Terrain water rendering / shader tweaks
macOS #4149: Pull request #3373 synchronize by past-due
September 11, 2023 00:21 1h 14m 26s past-due:2023_09_terrain_rendering_tweaks_2
September 11, 2023 00:21 1h 14m 26s
Terrain water rendering / shader tweaks
Flatpak #1099: Pull request #3373 synchronize by past-due
September 11, 2023 00:21 1h 18m 47s past-due:2023_09_terrain_rendering_tweaks_2
September 11, 2023 00:21 1h 18m 47s
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