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New Crowdin updates
Lint Code Base #4461: Pull request #3524 synchronize by wzdev-ci
February 13, 2024 17:40 2m 19s l10n_master
February 13, 2024 17:40 2m 19s
New Crowdin updates
Lint Code Base #4459: Pull request #3524 synchronize by wzdev-ci
February 13, 2024 03:57 2m 16s l10n_master
February 13, 2024 03:57 2m 16s
New Crowdin updates
Lint Code Base #4457: Pull request #3524 synchronize by wzdev-ci
February 11, 2024 22:16 2m 11s l10n_master
February 11, 2024 22:16 2m 11s
New Crowdin updates
Lint Code Base #4456: Pull request #3524 synchronize by wzdev-ci
February 11, 2024 10:09 2m 11s l10n_master
February 11, 2024 10:09 2m 11s
Limit pickup events to half a tile height differences
Lint Code Base #4455: Pull request #3625 synchronize by KJeff01
February 10, 2024 18:16 2m 12s KJeff01:artifactTighten
February 10, 2024 18:16 2m 12s
(MP)HRA cost rollback
Lint Code Base #4454: Pull request #3626 opened by Tipchik87
February 10, 2024 08:41 2m 6s Tipchik87:(MP)HRA_cost_rollback
February 10, 2024 08:41 2m 6s
Limit pickup events to half a tile height differences
Lint Code Base #4453: Pull request #3625 opened by KJeff01
February 10, 2024 02:37 2m 17s KJeff01:artifactTighten
February 10, 2024 02:37 2m 17s
(MP)Body cost fix
Lint Code Base #4452: Pull request #3622 opened by Tipchik87
February 9, 2024 12:56 2m 10s Tipchik87:(MP)body_cost_fix
February 9, 2024 12:56 2m 10s
Limit height of scrollable lists
Lint Code Base #4451: Pull request #3621 opened by KJeff01
February 5, 2024 19:23 2m 10s KJeff01:frontEndLinkFix
February 5, 2024 19:23 2m 10s
Add a save realism mode
Lint Code Base #4450: Pull request #3620 opened by KJeff01
February 5, 2024 02:32 2m 8s KJeff01:iron3
February 5, 2024 02:32 2m 8s
Undo fort buff
Lint Code Base #4449: Pull request #3618 opened by KJeff01
February 4, 2024 01:55 2m 4s KJeff01:revfort
February 4, 2024 01:55 2m 4s
Game object stats refactor, pt. 2
Lint Code Base #4448: Pull request #3617 synchronize by ManManson
February 2, 2024 17:00 11m 7s ManManson:stats_refactor_continued
February 2, 2024 17:00 11m 7s
Game object stats refactor, pt. 2
Lint Code Base #4447: Pull request #3617 opened by ManManson
February 2, 2024 16:59 2m 9s ManManson:stats_refactor_continued
February 2, 2024 16:59 2m 9s
New Crowdin updates
Lint Code Base #4446: Pull request #3524 synchronize by wzdev-ci
February 1, 2024 16:52 2m 18s l10n_master
February 1, 2024 16:52 2m 18s
Volumetric lighting
Lint Code Base #4445: Pull request #3601 synchronize by vlj
January 28, 2024 21:49 27m 33s vlj:volumetric
January 28, 2024 21:49 27m 33s
Volumetric lighting
Lint Code Base #4444: Pull request #3601 synchronize by vlj
January 28, 2024 21:34 16m 50s vlj:volumetric
January 28, 2024 21:34 16m 50s
Volumetric lighting
Lint Code Base #4443: Pull request #3601 synchronize by vlj
January 28, 2024 21:25 3m 32s vlj:volumetric
January 28, 2024 21:25 3m 32s
Volumetric lighting
Lint Code Base #4442: Pull request #3601 synchronize by vlj
January 28, 2024 21:14 6m 7s vlj:volumetric
January 28, 2024 21:14 6m 7s
Convert C-style stat arrays for game objects to std::vector
Lint Code Base #4441: Pull request #3616 opened by ManManson
January 28, 2024 09:17 2m 17s ManManson:stats_refactor
January 28, 2024 09:17 2m 17s
Volumetric lighting
Lint Code Base #4440: Pull request #3601 synchronize by vlj
January 27, 2024 23:05 2m 27s vlj:volumetric
January 27, 2024 23:05 2m 27s
Volumetric lighting
Lint Code Base #4439: Pull request #3601 synchronize by vlj
January 27, 2024 21:56 6m 37s vlj:volumetric
January 27, 2024 21:56 6m 37s
pointlights-tcmask-fix: Fix pointlights for tcmask shaders
Lint Code Base #4438: Pull request #3615 opened by vlj
January 27, 2024 21:48 2m 2s vlj:pointlight-tcmask-fix
January 27, 2024 21:48 2m 2s
Rendering fixes
Lint Code Base #4437: Pull request #3614 synchronize by past-due
January 27, 2024 19:15 2m 26s past-due:2024_01_rendering_fixes_1
January 27, 2024 19:15 2m 26s
Rendering fixes
Lint Code Base #4436: Pull request #3614 opened by past-due
January 27, 2024 17:37 2m 7s past-due:2024_01_rendering_fixes_1
January 27, 2024 17:37 2m 7s