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game.cpp: maintain consistent group ID mapping across multiple loadSaveDroid() calls #6161

game.cpp: maintain consistent group ID mapping across multiple loadSaveDroid() calls

game.cpp: maintain consistent group ID mapping across multiple loadSaveDroid() calls #6161

Triggered via pull request April 10, 2024 18:14
Status Failure
Total duration 35m 14s
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CI_alpine.yml

on: pull_request
Matrix: alpine-latest
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4 errors
Alpine :LATEST [GCC]: src/game.cpp#L3360
jump to label 'error'
Alpine :LATEST [GCC]: src/game.cpp#L3360
jump to label 'error'
Alpine :LATEST [GCC]: src/game.cpp#L3360
jump to label 'error'
Alpine :LATEST [GCC]
Process completed with exit code 2.