Fix: Setting per pixel lighting from graphics menu #86
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name: Emscripten | |
on: | |
push: | |
branches-ignore: | |
- 'l10n_**' # Push events to translation service branches (that begin with "l10n_") | |
pull_request: | |
# Match all pull requests... | |
paths-ignore: | |
# Except some text-only files / documentation | |
- 'ChangeLog' | |
# Except those that only include changes to stats | |
- 'data/base/stats/**' | |
- 'data/mp/stats/**' | |
- 'data/mp/multiplay/script/functions/camTechEnabler.js' | |
# Support running after "Draft Tag Release" workflow completes, as part of automated release process | |
workflow_run: | |
workflows: ["Draft Tag Release"] | |
push: | |
tags: | |
- '*' | |
types: | |
- completed | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
EMSDK_VERSION: 3.1.53 | |
CMAKE_BUILD_PARALLEL_LEVEL: 4 # See: https://github.blog/2024-01-17-github-hosted-runners-double-the-power-for-open-source/ | |
jobs: | |
web-build: | |
strategy: | |
matrix: | |
include: | |
- arch: "wasm32" | |
upload_artifact: true | |
fail-fast: false | |
name: '${{ matrix.arch }}' | |
permissions: | |
contents: read | |
runs-on: ubuntu-latest | |
env: | |
WZ_WASM_ARCH: '${{ matrix.arch }}' | |
if: "!contains(github.event.head_commit.message, '[ci skip]')" | |
outputs: | |
# Needed by the release + other later jobs - despite this being a matrix job, this should be the same for all, so we can allow whatever is last to persist it | |
WZ_GITHUB_REF: ${{ steps.checkout-config.outputs.WZ_GITHUB_REF }} | |
WZ_GITHUB_SHA: ${{ steps.checkout-config.outputs.WZ_GITHUB_SHA }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
path: 'src' | |
- name: Configure Repo Checkout | |
id: checkout-config | |
working-directory: ./src | |
env: | |
WORKFLOW_RUN_CONCLUSION: ${{ github.event.workflow_run.conclusion }} | |
WORKFLOW_RUN_HEAD_SHA: ${{ github.event.workflow_run.head_sha }} | |
run: | | |
. .ci/githubactions/checkout_config.sh | |
- name: Prepare Git Repo for autorevision | |
working-directory: '${{ github.workspace }}/src' | |
run: cmake -P .ci/githubactions/prepare_git_repo.cmake | |
- name: Init Git Submodules | |
working-directory: '${{ github.workspace }}/src' | |
run: git submodule update --init --recursive | |
- name: Prep Directories | |
run: | | |
mkdir -p "${{ github.workspace }}/build" | |
mkdir -p "${{ github.workspace }}/installed" | |
mkdir -p "${{ github.workspace }}/output" | |
- name: Compute build variables | |
run: | | |
WZ_DISTRIBUTOR="UNKNOWN" | |
if [ "${GITHUB_REPOSITORY}" == "Warzone2100/warzone2100" ]; then | |
WZ_DISTRIBUTOR="wz2100.net" | |
fi | |
echo "WZ_DISTRIBUTOR=${WZ_DISTRIBUTOR}" | |
echo "WZ_DISTRIBUTOR=${WZ_DISTRIBUTOR}" >> $GITHUB_ENV | |
WZ_BUILD_DESC="web_${WZ_WASM_ARCH}" | |
echo "WZ_BUILD_DESC=${WZ_BUILD_DESC}" | |
echo "WZ_BUILD_DESC=${WZ_BUILD_DESC}" >> $GITHUB_ENV | |
- name: Prep Build Environment | |
run: | | |
# Install additional host tools | |
sudo apt-get -u update | |
DEBIAN_FRONTEND=noninteractive sudo apt-get -y install cmake git zip unzip gettext asciidoctor | |
- uses: actions/setup-node@v4 | |
- name: Install workbox-cli | |
run: npm install workbox-cli --global | |
- name: Install EMSDK | |
id: emsdk | |
run: | | |
git clone https://github.com/emscripten-core/emsdk.git | |
cd emsdk | |
# Download and install the latest SDK tools | |
./emsdk install ${EMSDK_VERSION} | |
# Make the "latest" SDK "active" for the current user. (writes .emscripten file) | |
./emsdk activate ${EMSDK_VERSION} | |
# Output full path to activation script | |
echo "CI_EMSDK_ENV_SCRIPT_PATH=$(pwd)/emsdk_env.sh" >> $GITHUB_OUTPUT | |
echo "CI_EMSDK_ENV_SCRIPT_PATH=$(pwd)/emsdk_env.sh" >> $GITHUB_ENV | |
- name: CMake Configure | |
working-directory: '${{ github.workspace }}/build' | |
env: | |
WZ_INSTALL_DIR: '${{ github.workspace }}/installed' | |
run: | | |
# Setup vcpkg in build dir | |
git clone https://github.com/microsoft/vcpkg.git vcpkg | |
# CMake Configure | |
source "${CI_EMSDK_ENV_SCRIPT_PATH}" | |
echo "::add-matcher::${GITHUB_WORKSPACE}/src/.ci/githubactions/pattern_matchers/cmake.json" | |
cmake -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DWZ_ENABLE_WARNINGS:BOOL=ON -DWZ_DISTRIBUTOR:STRING="${WZ_DISTRIBUTOR}" "-DCMAKE_TOOLCHAIN_FILE=vcpkg/scripts/buildsystems/vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=${WZ_WASM_ARCH}-emscripten" "-DCMAKE_INSTALL_PREFIX:PATH=${WZ_INSTALL_DIR}" "${{ github.workspace }}/src" | |
echo "::remove-matcher owner=cmake::" | |
- name: CMake Build | |
working-directory: '${{ github.workspace }}/build' | |
run: | | |
source "${CI_EMSDK_ENV_SCRIPT_PATH}" | |
echo "::add-matcher::${GITHUB_WORKSPACE}/src/.ci/githubactions/pattern_matchers/clang.json" | |
cmake --build . --config ${BUILD_TYPE} --target install | |
echo "::remove-matcher owner=clang::" | |
- name: Debug Output | |
working-directory: ${{github.workspace}}/installed | |
run: ls -al | |
- name: Package Archive | |
working-directory: '${{ github.workspace }}/build' | |
env: | |
OUTPUT_DIR: "${{ github.workspace }}/output" | |
run: | | |
cpack --config "./CPackConfig.cmake" -G ZIP -D CPACK_PACKAGE_FILE_NAME="warzone2100_archive" -D CPACK_INCLUDE_TOPLEVEL_DIRECTORY=OFF -D CPACK_ARCHIVE_COMPONENT_INSTALL=ON -D CPACK_COMPONENTS_GROUPING=ALL_COMPONENTS_IN_ONE | |
OUTPUT_FILE_NAME="warzone2100_${WZ_BUILD_DESC}_archive.zip" | |
mv "./warzone2100_archive.zip" "${OUTPUT_DIR}/${OUTPUT_FILE_NAME}" | |
echo "Generated .zip: \"${OUTPUT_FILE_NAME}\"" | |
echo " -> SHA512: $(sha512sum "${OUTPUT_DIR}/${OUTPUT_FILE_NAME}")" | |
echo " -> Size (bytes): $(stat -c %s "${OUTPUT_DIR}/${OUTPUT_FILE_NAME}")" | |
echo "WZ_FULL_OUTPUT_ZIP_PATH=${OUTPUT_DIR}/${OUTPUT_FILE_NAME}" >> $GITHUB_ENV | |
- name: 'Upload Artifact - (Archive)' | |
uses: actions/upload-artifact@v4 | |
if: success() && (matrix.upload_artifact == true) && (github.repository == 'Warzone2100/warzone2100') | |
with: | |
name: warzone2100_${{ env.WZ_BUILD_DESC }}_archive | |
path: '${{ env.WZ_FULL_OUTPUT_ZIP_PATH }}' | |
if-no-files-found: 'error' | |
upload_to_release: | |
strategy: | |
matrix: | |
architecture: ["wasm32"] | |
fail-fast: false | |
name: 'Upload to Release' | |
permissions: | |
contents: write # Needed to upload to releases | |
runs-on: ubuntu-latest | |
if: (github.repository == 'Warzone2100/warzone2100') && (github.event_name == 'workflow_run' && github.event.workflow_run.name == 'Draft Tag Release') | |
needs: web-build | |
env: | |
WZ_WASM_ARCH: '${{ matrix.arch }}' | |
WZ_BUILD_DESC: 'web_${{ matrix.arch }}' | |
steps: | |
- name: Prep Environment | |
run: mkdir dl-archive | |
- name: Download Archive Artifact | |
uses: actions/download-artifact@v4 | |
with: | |
name: 'warzone2100_${{ env.WZ_BUILD_DESC }}_archive' | |
path: ./dl-archive | |
- name: Upload Release Asset | |
run: | | |
SOURCE_TAG="${WZ_GITHUB_REF#refs/tags/}" | |
gh release upload "${SOURCE_TAG}" "${{ env.WZ_FULL_OUTPUT_ZIP_PATH }}" | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
GH_REPO: ${{ github.repository }} | |
WZ_GITHUB_REF: ${{ needs.web-build.outputs.WZ_GITHUB_REF }} | |
WZ_FULL_OUTPUT_ZIP_PATH: ./dl-archive/warzone2100_${{ env.WZ_BUILD_DESC }}_archive.zip | |
publish_dev_build: | |
strategy: | |
matrix: | |
architecture: ["wasm32"] | |
fail-fast: false | |
name: 'Publish Dev Build (${{ matrix.architecture }})' | |
# Run on push to master branch (development build) | |
if: (github.repository == 'Warzone2100/warzone2100') && (github.event_name == 'push' && github.ref == 'refs/heads/master') | |
needs: web-build | |
uses: ./.github/workflows/publish_web_build.yml | |
with: | |
env: webedition_deploy_dev | |
architecture: ${{ matrix.architecture }} | |
artifact: 'warzone2100_web_${{ matrix.architecture }}_archive' | |
built-ref: ${{ needs.web-build.outputs.WZ_GITHUB_REF }} | |
built-commit-sha: ${{ needs.web-build.outputs.WZ_GITHUB_SHA }} | |
release: false | |
ssh-dest-host: ${{ vars.WZ_WEB_BUILD_UPLOAD_SSH_HOST }} | |
cdn-purge-base-url: 'play.wz2100.net/dev' | |
secrets: inherit | |
publish_release_build: | |
strategy: | |
matrix: | |
architecture: ["wasm32"] | |
fail-fast: false | |
name: 'Publish Release Build (${{ matrix.architecture }})' | |
# Run on tag release automation build | |
# Note: the build will be uploaded to a /release/<tag>/ folder, but will not be set as the "latest" release until the GitHub Release is published | |
if: (github.repository == 'Warzone2100/warzone2100') && (github.event_name == 'workflow_run' && github.event.workflow_run.name == 'Draft Tag Release') | |
needs: web-build | |
uses: ./.github/workflows/publish_web_build.yml | |
with: | |
env: webedition_deploy_release | |
architecture: ${{ matrix.architecture }} | |
artifact: 'warzone2100_web_${{ matrix.architecture }}_archive' | |
built-ref: ${{ needs.web-build.outputs.WZ_GITHUB_REF }} | |
built-commit-sha: ${{ needs.web-build.outputs.WZ_GITHUB_SHA }} | |
release: true | |
ssh-dest-host: ${{ vars.WZ_WEB_BUILD_UPLOAD_SSH_HOST }} | |
cdn-purge-base-url: 'play.wz2100.net/release' | |
secrets: inherit |