Tweak high terrain shader shadow calculations #6904
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CI_fedora.yml
on: push
Fedora :LATEST [GCC]
12m 24s
Fedora :LATEST [GCC -m32]
14m 45s
Annotations
4 warnings
Fedora :LATEST [GCC]:
src/droid.cpp#L254
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
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Fedora :LATEST [GCC]:
src/shadowcascades.cpp#L67
conversion from 'double' to 'float' may change value [-Wfloat-conversion]
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Fedora :LATEST [GCC -m32]:
src/droid.cpp#L254
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
|
Fedora :LATEST [GCC -m32]:
src/shadowcascades.cpp#L67
conversion from 'double' to 'float' may change value [-Wfloat-conversion]
|