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Initial attempt: use lightmap in the object shader #6696

Initial attempt: use lightmap in the object shader

Initial attempt: use lightmap in the object shader #6696

Triggered via push September 13, 2023 01:52
Status Success
Total duration 56m 38s
Artifacts 23
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

CI_windows.yml

on: push
Matrix: windows-build
Trigger Info Update
2s
Trigger Info Update
Matrix: upload-debug-symbols
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10 warnings
arm64 [LLVM_MINGW]
a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
arm64 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
arm64 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
arm64 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
x86 [LLVM_MINGW]
a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
x86 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
x86 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
x86 [LLVM_MINGW]
unknown pragma ignored [-Wunknown-pragmas]
x64 [LLVM_MINGW]
'_WIN32_WINNT' macro redefined [-Wmacro-redefined]
x64 [LLVM_MINGW]
a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]

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