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Initial attempt: use lightmap in the object shader #6898

Initial attempt: use lightmap in the object shader

Initial attempt: use lightmap in the object shader #6898

Triggered via pull request September 12, 2023 23:11
Status Success
Total duration 22m 40s
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CI_fedora.yml

on: pull_request
Fedora :LATEST [GCC]
22m 27s
Fedora :LATEST [GCC]
Fedora :LATEST [GCC -m32]
12m 56s
Fedora :LATEST [GCC -m32]
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4 warnings
Fedora :LATEST [GCC -m32]: src/droid.cpp#L254
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
Fedora :LATEST [GCC -m32]: src/shadowcascades.cpp#L67
conversion from 'double' to 'float' may change value [-Wfloat-conversion]
Fedora :LATEST [GCC]: src/droid.cpp#L254
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
Fedora :LATEST [GCC]: src/shadowcascades.cpp#L67
conversion from 'double' to 'float' may change value [-Wfloat-conversion]