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- Fixed issue with saving and loading cache images.
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using System.Collections.ObjectModel; | ||
using ExtensionMethods; | ||
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namespace GTAWorld_Screenshot_Editor.Models | ||
{ | ||
public class ParserSettingsModel : OnPropertyChange | ||
{ | ||
private DoNotCensor _doNotCensor = new DoNotCensor(); | ||
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public DoNotCensor DoNotCensor | ||
{ | ||
get => _doNotCensor; | ||
set { _doNotCensor = value; OnPropertyChanged(); } | ||
} | ||
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private ObservableCollection<Criteria> _filters = new ObservableCollection<Criteria>(); | ||
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public ObservableCollection<Criteria> Filters | ||
{ | ||
get => _filters; | ||
set { _filters = value; OnPropertyChanged(); } | ||
} | ||
} | ||
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public class DoNotCensor : OnPropertyChange | ||
{ | ||
private bool _money = true; | ||
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public bool Money | ||
{ | ||
get => _money; | ||
set { _money = value; OnPropertyChanged(); } | ||
} | ||
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private bool _items = true; | ||
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public bool Items | ||
{ | ||
get => _items; | ||
set { _items = value; OnPropertyChanged(); } | ||
} | ||
} | ||
} |
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