We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
bool GetWindowBounds( int32_t *pnX, int32_t *pnY, uint32_t *pnWidth, uint32_t *pnHeight )
Provides the game with the location of the VR display in desktop coordinates.
pnX
pnY
pnWidth
pnHeight