-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Cleaned most of the mess. - Fixed some issues with d3_Rect.Bottom calculation. - Greatly improved ui drawing and threading.
- Loading branch information
Lesueur Benjamin
committed
Dec 11, 2019
1 parent
eea80b5
commit 56bbe83
Showing
5 changed files
with
89 additions
and
78 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,8 @@ | ||
<Window x:Name="Form1" x:Class="d3gamepad.MainWindow" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
Title="d3gamepad" Height="720" Width="1280" Topmost="True" AllowsTransparency="True" WindowStyle="None" Background="{x:Null}" Left="0" Top="0" Visibility="Visible"> | ||
<Canvas x:Name="Canvas1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Visibility="Hidden"/> | ||
Title="d3gamepad" Height="720" Width="1280" Topmost="True" AllowsTransparency="True" WindowStyle="None" Background="{x:Null}" Left="0" Top="0"> | ||
<Canvas x:Name="Canvas1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> | ||
<Image x:Name="GamepadIco" Height="50" Width="50" Source="Ressources/XBOne_Gamepad.png" Canvas.Top="-50" Opacity="0.75" Canvas.Left="0"/> | ||
</Canvas> | ||
</Window> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters