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new param to glitchsatin #128

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239 changes: 239 additions & 0 deletions src/app/core/operations/glitchsatin/glitchsatin.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,239 @@
import { Cell, NumParam, Operation, OpInput, OpParamVal } from "../../model/datatypes";
import { initDraftFromDrawdown } from "../../model/drafts";
import { getOpParamValById } from "../../model/operations";
import { Sequence } from "../../model/sequence";


const name = "glitchsatin";
const old_names = [];

//PARAMS
const ends: NumParam =
{
name: 'ends',
type: 'number',
min: 1,
max: 1000000,
value: 40,
dx: ""
};

const pics: NumParam =
{
name: 'pics',
type: 'number',
min: 1,
max: 100000,
value: 40,
dx: ""
}

const odds_min: NumParam =
{
name: 'min float length',
type: 'number',
min: 1,
max: 100000,
value: 2,
dx: 'average float length'
};

const odds_max: NumParam =
{
name: 'max float length',
type: 'number',
min: 1,
max: 100000,
value: 24,
dx: 'max float length'
};

const frequency: NumParam =
{
name: 'float length frequency',
type: 'number',
min: 1,
max: 100,
value: 50,
dx: 'float length frequency'
};

const params = [ends, pics, odds_min, odds_max, frequency];

//INLETS
const inlets = [];

const perform = (param_vals: Array<OpParamVal>, op_inputs: Array<OpInput>) => {
const cols: number = getOpParamValById(0, param_vals);
const rows: number = getOpParamValById(1, param_vals);;
const odds_min: number = getOpParamValById(2, param_vals);
const odds_max: number = getOpParamValById(3, param_vals);
const frequency: number = getOpParamValById(4, param_vals);

// make the grid
let grid = [];
for (let i = 0; i < cols; i++) {
grid[i] = [];
for (let j = 0; j < rows; j++) {
grid[i][j] = false;
}
}

// glitch satin functions
grid = printDraftForVerticalDirection(grid, odds_min, odds_max, frequency);
grid = fillHorizontalGaps(grid, odds_min, odds_max, frequency);

// make drawdown
let seq_grid = new Sequence.TwoD();
for (let i = 0; i < rows; i++) {
let row_1 = grid[i].map(el => {
if (el == false)
return 0
else
return 1;
})

let seq = new Sequence.OneD().pushRow(row_1);
seq_grid.pushWeftSequence(seq.val())
}

let draft = initDraftFromDrawdown(seq_grid.export());

return Promise.resolve([draft]);
}

const generateName = (param_vals: Array<OpParamVal>, op_inputs: Array<OpInput>): string => {
const floatlength: number = getOpParamValById(2, param_vals);

return 'gsatin' + floatlength;
}

export const glitchsatin: Operation = { name, old_names, params, inlets, perform, generateName };

function printDraftForVerticalDirection(grid: Array<Array<boolean>>, odds_denom_min: number, odds_denom_max: number, frequency: number): Array<Array<boolean>> {
let cols = grid.length;
let rows = grid[0].length;
let odds_step = (odds_denom_max - odds_denom_min) / cols;
let new_freq = remap(frequency, cols);

for (let x = 0; x < cols; x++) {
let y = 0;
let currentFilledV = (Math.random() < 0.5); // Initialize randomly
let odds = 1 / (odds_denom_min + odds_step * new_freq); // change new_freq to x for gradient
let maxStreak = Math.round(1 / odds);

while (y < rows) {
let streakV = Math.floor(Math.random() * maxStreak) + 1;
for (let i = 0; i < streakV && y < rows; i++) {
grid[x][y] = currentFilledV;
y++;
}
currentFilledV = !currentFilledV;
}
}

return grid;
}

function fillHorizontalGaps(grid: Array<Array<boolean>>, odds_denom_min: number, odds_denom_max: number, frequency: number): Array<Array<boolean>> {
let cols = grid.length;
let rows = grid[0].length;
let odds_step = (odds_denom_max - odds_denom_min) / cols;
let new_freq = remap(frequency, cols);

for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
let odds = 1 / (odds_denom_min + odds_step * new_freq); // change new_freq to x for gradient
if (!grid[x][y]) {
let fillType = Math.random() < odds;
grid[x][y] = fillType;
}
}
}

return grid;
}

function remap(num: number, cols: number): number {
const oldMin = 1;
const oldMax = 100;
const newMin = 0;
const newMax = cols - 1;

return ((num - oldMin) / (oldMax - oldMin)) * (newMax - newMin) + newMin;
}



//version with single odds
// const perform = (param_vals: Array<OpParamVal>, op_inputs: Array<OpInput>) => {


// const cols: number = getOpParamValById(0, param_vals);
// const rows: number = getOpParamValById(1, param_vals);;
// const odds: number = getOpParamValById(2, param_vals);

// let grid_1 = [];
// let grid_2 = [];

// for (let i = 0; i < cols; i++) {
// grid_1[i] = [];
// grid_2[i] = [];
// for (let j = 0; j < rows; j++) {
// grid_1[i][j] = false;
// grid_2[i][j] = false;
// }
// }

// grid_1 = printDraftForVerticalDirection(cols, rows, grid_1, odds);
// grid_1 = fillHorizontalGaps(cols, rows, grid_1, odds);


// grid_2 = printDraftForVerticalDirection(cols, rows, grid_2, odds/2);
// grid_2 = fillHorizontalGaps(cols, rows, grid_2, odds/2);



// let seq_grid = new Sequence.TwoD();

// for (let i = 0; i < rows; i++) {

// let row_1 = grid_1[i].map(el => {
// if(el == false)
// return 0
// else
// return 1;
// })

// let row_2 = grid_2[i].map(el => {
// if(el == false)
// return 0
// else
// return 1;
// })

// let seq = new Sequence.OneD().pushRow(row_1).pushRow(row_2);
// seq_grid.pushWeftSequence(seq.val())


// }

// let draft = initDraftFromDrawdown(seq_grid.export());


// // let drawdown: Array<Array<Cell>> = [];
// // for (let i = 0; i < cols; i++) {
// // drawdown[i] = [];
// // for (let j = 0; j < rows; j++) {
// // drawdown[i][j] = createCell(grid[i][j]);
// // }
// // }


// // let draft = initDraftFromDrawdown(drawdown);


// return Promise.resolve([draft]);

// }

2 changes: 2 additions & 0 deletions src/app/core/provider/operation.service.ts
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,7 @@ import { sawtooth } from '../operations/sawtooth/sawtooth';
import { erase_blank } from '../operations/erase_blank/erase_blank';
import { shift } from '../operations/shift/shift';
import {flip} from '../operations/flip/flip'
import { glitchsatin } from '../operations/glitchsatin/glitchsatin';
@Injectable({
providedIn: 'root'
})
Expand Down Expand Up @@ -168,6 +169,7 @@ export class OperationService {
this.ops.push(combinatorics);
this.ops.push(sinewave);
this.ops.push(sawtooth);
this.ops.push(glitchsatin)
}


Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -89,6 +89,14 @@ export class SelectionComponent implements OnInit {
this.parent = document.getElementById('selection-container');
}

clearSelection(){
this.start = {i: 0, si:0, j: 0};
this.end = {i: 0, si:0, j: 0};
this.top = 0;
this.left = 0;

}


designActionChange(action : string){

Expand Down
1 change: 1 addition & 0 deletions src/app/draftdetail/simulation/simulation.component.ts
Original file line number Diff line number Diff line change
Expand Up @@ -166,6 +166,7 @@ export class SimulationComponent implements OnInit {
* @param end
*/
updateSelection(start: Interlacement, end: Interlacement){
console.log("UPDATE SELECTION CALLED", start, end)

let width = end.j - start.j;
if(width <= 0) return;
Expand Down
3 changes: 2 additions & 1 deletion src/assets/json/op_classifications.json
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,8 @@
"bwimagemap",
"sine",
"sawtooth",
"satinish"
"satinish",
"glitchsatin"
]
},
{
Expand Down
6 changes: 6 additions & 0 deletions src/assets/json/op_descriptions.json
Original file line number Diff line number Diff line change
Expand Up @@ -261,6 +261,12 @@
"description": "Generates a draft of the size specified where the value of each interlacement is generated randomly.",
"application": "We don't know of current random draft generators, so this one is just for the fun of applying code-based random number generators to weaving structures"
},
{
"name":"glitchsatin",
"displayname": "glitch satin",
"description": "Generates a glitch satin.",
"application": "For Kathryn"
},
{
"name":"combos",
"displayname": "all possible structures",
Expand Down
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