This repository has been archived by the owner on Nov 5, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #76 from Trivernis/develop
Mandarin Translation
- Loading branch information
Showing
4 changed files
with
97 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -22,7 +22,7 @@ idea { | |
} | ||
|
||
group "net.trivernis" | ||
version "1.2.1" | ||
version "1.2.2" | ||
|
||
sourceCompatibility = 1.8 | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,75 @@ | ||
RESUME_FOR_WORLD = 正在恢复执行 '%s' 世界的区块生成任务... | ||
TASK_FINISHED = 任务 #%d 在生成 %d 个区块后完成. | ||
TASK_CANCELED = 已取消任务 #%s. | ||
TASK_LOAD_FAILED = §c加载任务 #%d 失败. | ||
TASK_LOAD_SUCCESS = %d 个已保存的任务加载完成. | ||
TASK_NOT_FOUND = §c任务 %s 未找到! | ||
CREATE_DELAYED_LOAD = 正在创建延迟执行的区块生成任务... | ||
TASK_PERIODIC_REPORT = 任务 #%d 正在 '%s' 世界执行. 进度: %d 区块 %s %s, 速度: %.1f 区块 / 秒, 最新生成的区块: %d, %d | ||
TASK_SAVE_FAILED = §c保存任务时发生错误: %s | ||
|
||
WORLD_NAME_REQUIRED = §c你需要提供世界名称! | ||
WORLD_NOT_FOUND = §c无法找到名为 §2%s §c的世界! | ||
TASK_ALREADY_EXISTS = §c已存在 '%s' 的任务! | ||
TASK_CREATION_SUCCESS = §9已创建 §2%s§9 世界的区块生成任务,§2%s§9 的 %s 区域! | ||
TASK_UNIT_WORLDBORDER = 直到世界边界 | ||
TASK_UNIT_RADIUS = 半径 %s | ||
TASK_ID_REQUIRED = §c你需要提供任务 ID! | ||
INVALID_ARGUMENT = §c在 %s: %s 存在无效的变量! | ||
|
||
PAUSED_TASKS_HEADER = 当前暂停的区块生成任务 | ||
TASKS_ENTRY = - §9#%d§r - §2%s§r - §2%d 区块 %s§r | ||
RUNNING_TASKS_HEADER = 当前运行的区块生成任务 | ||
NO_GENERATION_TASKS = 无区块生成任务. | ||
|
||
PAUSE_SUCCESS = §9已暂停所有区块生成任务. | ||
ALREADY_PAUSED = §c区块生成进程已经暂停! | ||
|
||
RESUME_SUCCESS = §9已恢复执行所有区块生成任务. | ||
NOT_PAUSED = §c区块生成进程并未暂停! | ||
|
||
CONFIG_RELOADING = 正在重载配置文件... | ||
CONFIG_RELOADED = §2配置文件重载完成! | ||
|
||
TELEPORTED = §9你已被传送到区块 §2%s, %s | ||
TP_ONLY_PLAYER = §c此命令只能由玩家执行! | ||
|
||
NO_PERMISSION = §c你无权执行此命令! | ||
SUBCOMMAND_NOT_FOUND = §c子命令 §2%s §c未找到! | ||
|
||
STOPPING_ALL_TASKS = 正在停止所有区块生成任务... | ||
SAVING_TASK_PROGRESS = 正在保存任务进度 #%s 到数据库中... | ||
DB_INIT = 正在初始化数据库... | ||
DB_INIT_FINISHED = 数据库初始化完成. | ||
DB_INIT_EROR = 初始化数据库时发生错误: %s. | ||
|
||
DATABASE_CONNECTION_ERROR = §c连接数据库失败! | ||
SQL_ERROR = §cSQL %s 发生错误! | ||
NO_DATABASE_CONNECTION = §c无法执行 SQL 语句: 无数据库连接. | ||
CREATE_TABLE_DEFINITION = 已创建表 %s ,定义 %s. | ||
TABLE_CREATE_ERROR = §c创建表 %s 失败. | ||
UPDATE_TABLE_DEFINITION = 已更新表 %s ,SQL 语句为 %s. | ||
UPDATE_TABLE_FAILED = 无法更新表 %s ,SQL 语句为 %s. | ||
|
||
TOO_FEW_ARGUMENTS = §c你没有提供足够的参数. | ||
COORD_INVALID = §c提供的坐标 ('%s', '%s') 无效! | ||
CENTER_UPDATED = §9世界 §2%s §9的中心已设为 §2(%s, %s)§9. | ||
CENTER_INFO = §9世界 §2%s §9的中心为 §2(%s, %s)§9. | ||
|
||
PLUGIN_DETECTED = 检测到 %s 版本 %s | ||
|
||
RESUME_PLAYER_LEAVE = 在线玩家数量小于配置文件设定的阈值。正在恢复生成... | ||
PAUSE_PLAYER_JOIN = 在线玩家数量达到配置文件设定的阈值。正在暂停生成... | ||
PAUSE_MANUALLY = 生成进程已被手动暂停。将不会自动重启任务. | ||
|
||
STATS_HEADER = §n状态与统计§r | ||
STATS_SERVER = §l服务器状态§r | ||
STATS_SERVER_VERSION = - 服务器版本: §2%s§r | ||
STATS_PLUGIN_VERSION = - 插件版本: §2%s§r | ||
STATS_MEMORY = - 内存 (u/a): §2%d MB / %d MB = (%.2f percent)§r | ||
STATS_CORES = - CPU 核心: §2%d§r | ||
|
||
STATS_WORLD_NAME = §l%s§r | ||
STATS_ENTITY_COUNT = - §2%d§r 实体 | ||
STATS_LOADED_CHUNKS = - §2%d§r 已载入区块 | ||
STATS_PLUGIN_LOADED_CHUNKS = - §2%d§r 被 Chunk Master 载入的区块 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters