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8 changes: 3 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,14 +7,12 @@
**Our feature roadmap is public and can be found on Trello here: [https://trello.com/b/iLvugNpK/newtonvr](https://trello.com/b/iLvugNpK/newtonvr)**

Our system allows players to pick up, drop, throw, and use held objects. Items don't pass through other items (rigidbodies), or the environment (non-rigidbodies). Rather, held items interact with other rigidbodies naturally -- taking mass into account. For example, if you have two boxes of the same mass they can push each other equally, but a balloon, with considerably less mass, can't push a box.

*For more information on this style of mass-based interaction, [see this article by Nick Abel](http://www.vrinflux.com/newton-vr-physics-based-interaction-on-the-vive/), one of the creators of NewtonVR.*
<img class='gfyitem' data-id='DistantPitifulAfricanhornbill' />

Items can be configured to be picked up at any point, or when grabbed, can rotate and position themselves to match a predefined orientation. This lets you pick up a box from its corner as well as pick up a gun and have it orient to the grip.
Items can be configured to retain their orientation when grabbed, or rotate and position themselves to a predefined orientation. This lets you pick up a box from its corner as well as pick up a gun and have it orient to the grip.
<img class='gfyitem' data-id='ImpureTautBergerpicard' />

We've also created a few physical UI elements to help with basic configuration and "menu type scenarios. We also give you the option to dynamically let the controllers turn into physical objects on a button press.
We created a few physical UI elements to help with basic configuration and "menu type" scenarios. We also give you the option to dynamically turn the controllers into physical objects on a button press.
<img class='gfyitem' data-id='PointlessImperturbableBorzoi' />

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Expand All @@ -25,4 +23,4 @@ NewtonVR brought to you by [Tomorrow Today Labs](http://www.tomorrowtodaylabs.co

<br>
Windows Mixed Reality support by:
[@Jesseric](https://twitter.com/jerressic) and ([@meulta](https://twitter.com/meulta))
[@Jesseric](https://twitter.com/jerressic) and ([@meulta](https://twitter.com/meulta))