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AA buff
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AA Cyclone Flak Cannon
"damage": 140 -> 160
"radiusDamage": 120 -> 140
"firePause": 38 -> 35
"weight": 4000 -> 3000

AA Tornado Flak Cannon
"damage": 250 -> 220
"radiusDamage": 180 -> 200
"firePause": 81 -> 80

Stormbringer AA Laser
"hitpoints": 200 -> 300
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Tipchik87 authored Jun 14, 2024
1 parent 7ce3841 commit 918e237
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions data/mp/stats/weapons.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,12 @@
"AAGun2Mk1": {
"buildPoints": 450,
"buildPower": 150,
"damage": 140,
"damage": 160,
"designable": 1,
"effectSize": 100,
"explosionWav": "lrgexpl.ogg",
"facePlayer": 1,
"firePause": 38,
"firePause": 35,
"flags": "AirOnly",
"flightGfx": "FXAALSH2.PIE",
"flightSpeed": 2250,
Expand All @@ -28,7 +28,7 @@
"name": "AA Cyclone Flak Cannon",
"numExplosions": 1,
"radius": 256,
"radiusDamage": 120,
"radiusDamage": 140,
"radiusLife": 100,
"recoilValue": 100,
"rotate": 180,
Expand All @@ -39,17 +39,17 @@
"weaponEffect": "ANTI TANK",
"weaponSubClass": "CANNON",
"weaponWav": "medcan.ogg",
"weight": 4000
"weight": 3000
},
"AAGun2Mk1Quad": {
"buildPoints": 900,
"buildPower": 250,
"damage": 250,
"damage": 220,
"designable": 1,
"effectSize": 180,
"explosionWav": "lrgexpl.ogg",
"facePlayer": 1,
"firePause": 81,
"firePause": 80,
"flags": "AirOnly",
"flightGfx": "FXAALSHT.PIE",
"flightSpeed": 2250,
Expand All @@ -70,7 +70,7 @@
"name": "AA Tornado Flak Cannon",
"numExplosions": 1,
"radius": 384,
"radiusDamage": 180,
"radiusDamage": 200,
"radiusLife": 100,
"recoilValue": 200,
"rotate": 180,
Expand All @@ -96,7 +96,7 @@
"flightGfx": "FXPLAmmo.PIE",
"flightSpeed": 3200,
"hitGfx": "FXLENFL.PIE",
"hitpoints": 200,
"hitpoints": 300,
"id": "AAGunLaser",
"lightWorld": 1,
"longRange": 2304,
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