Releases: TheRouletteBoi/RouLetteVshMenu
RouLette's Launcher Version 1.5
- Added Adder spawner to GTAV Menus. you must be online to spawn in vehicles.
- Bugfix- added CCAPI checks for specific menus
Notes:
- All Menus must be loaded at XMB first before starting the game
- Using alongside with webMAN will cause issues such as menus not loading or safe mode screen. To resolve press the following buttons to unload webman from memory R2 + L3 + R3. Or try using webMAN LITE
RouLette's Launcher Version 1.4
- Added support for BO2 Kebab 1.5.3 thanks to @kiwimodz
- Bugfix- Fixed Paradox BO2 not opening thanks to @CaneHaxs
Notes:
- All Menus must be loaded at XMB first before starting the game
- using alongside with webMAN will cause issues such as menus not loading or safe mode screen. To resolve press the following buttons to unload webman from memory R2 + L3 + R3
RouLette's Launcher Version 1.3
- Added support for minecraft sprx. Also known as modcraft v4 premium
- Added notification for payload errors
Notes:
- All Menus must be loaded at XMB first before starting the game
- using alongside with webMAN will cause issues such as menus not loading or safe mode screen. To resolve press the following buttons to unload webman from memory R2 + L3 + R3
VshFpsCounter.sprx Version 2.7
2.7 Changes
Added Show play time (BETA) @Alann-Mint @LuanTeles #29 #30
Seperated XMB and GAME environments in YAML @LuanTeles #32
Fixed crashing on some PS3 models while showClockSpeeds feature was enabled. Thanks to @kostirez1 & @aldostools #28 #31 #33
Fixed issue with incorrect HEN version @NicoBren #27
VshFpsCounter.yaml
version: 3
overlay:
displayMode: XMB_GAME # Available options XMB_GAME, XMB, GAME
type:
xmb:
position: TOP_LEFT # Available options TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
showFPS: On
showCpuInfo: On
showGpuInfo: On
showRamInfo: Off
showFanSpeed: On
showFirmware: On
showAppName: On
showClockSpeeds: On
temperatureType: BOTH # Available options BOTH, CELSIUS, FAHRENHEIT
textSize: 20.0
showPlayTime: Off
game:
position: TOP_LEFT # Available options TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
showFPS: On
showCpuInfo: On
showGpuInfo: On
showRamInfo: Off
showFanSpeed: On
showFirmware: On
showAppName: On
showClockSpeeds: On
temperatureType: BOTH # Available options BOTH, CELSIUS, FAHRENHEIT
textSize: 20.0
showPlayTime: Off
VshFpsCounter.sprx Version 2.6
2.6 Changes
Improvements to LV1 scan speeds thanks to @aldostools #19 (comment)
Integrated YAML suggestions by @sandrojr1991 #18
VshFpsCounter.yaml
version: 1
overlay:
displayMode: XMB_GAME # Available options XMB_GAME, XMB, GAME
position: TOP_LEFT # Available options TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
showFPS: On
showCpuInfo: On
showGpuInfo: On
showRamInfo: Off
showFanSpeed: On
showFirmware: On
showAppName: On
showClockSpeeds: On
temperatureType: BOTH # Available options BOTH, CELSIUS, FAHRENHEIT
VshFpsCounter.sprx Version 2.5
2.5 Changes
Added VshFpsCounter.yaml configuration (Must be in the same path as the .sprx file)
Separated CPU and GPU labels
VshFpsCounter.yaml
version: 0
overlay:
displayMode: XMB_GAME # Available options XMB_GAME, XMB, GAME
position: TOP_LEFT # Available options TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
showFPS: On
showCpuInfo: On
showGpuInfo: On
showRamInfo: Off
showFanSpeed: On
showFirmware: On
showAppName: On
VshFpsCounter.sprx Version 2.4
2.4 Changes
Improvment- CPU/GPU clock speed now show for all firmwares except when using HEN
Bugfix- Crashing when exiting a game
Various bug fixes introduced in version 2.3
VshFpsCounter.sprx Version 2.3
Added show CPU/GPU clock speed for 4.88 CEX and 4.84 DEX
Addresses issue #10
Removed "Firmare:" & "App :" label
VshFpsCounter.sprx Version 2.2
Version 2.2 fixes 2 major issues
Bugfix- Information not updating while in-game
Bugfix- softbricking when CFW calls are disabled
VshFpsCounter.sprx Version 2.1
Version 2.1 adds
- Automatic tempature switching between celsius and fahrenheit
- Concept by @aldostools LV2 to Text. Poke message to 0x8000000000000000 and the plugin will display the text but contains a character limit of 0x80