Releases: TheNooodle/MinishootRandomizer
Releases · TheNooodle/MinishootRandomizer
v0.2.1
[0.2.1] - 2024-12-01
Changed
- Changed Dungeon 2 logic :
- "Hidden by plants" now needs Dash and a way to destroy rocks (this is fix, as this location used to have no requirements at all)
- Small gaps in this dungeon now needs the Dash, and are no longer in logic with the Boost
- You can still use the Boost to cross those gaps, as the coyote time prevent you from falling
- For now, you will need to dash across them.
- This mainly impact all locations after the entrance area, as well as the "North West arena" location
- "South West arena" will now require the proper amount of cannon level depending on your settings
v0.2.0
[0.2.0] - 2024-12-01
Added
- Changelog file.
- New setting : Scarab Sanity
- Adds 18 new locations, where the scarabs in the vanilla game are hidden.
- Those locations only appear when their respective destroyable objects are entirely destroyed.
Changed
- Changed Cemetery logic :
- "West pot" and "Item under enemy" are no longer obtainable with Dash.
- While the jump required to get to those locations is relatively easy to do with a gamepad, doing it with a keyboard is a lot more difficult. While there might be some additional settings altering the logic in the future, for now you will need Surf to obtain the items there.
- "Crying house" is still obtainable with Dash and Power of Protection.
- Changed Dungeon 1 logic :
- Added a missing XP Crystal location : "Inside the crystal wall" (in the vanilla game, it's a x5 shard).
- Replaced mentions of "debris" (both in location names and logic rules) by "crystals" to insure coherence
Fixed
- Fixed linear shop locations being inserted at the wrong index (#3).
- Fixed item "Enchanted Powers" not having a proper model and not displaying shop prompt.
v0.1.0
Initial pre-release.