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Installation
TheLX5 edited this page Jul 7, 2023
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Here you will find (somewhat) detailed instructions in order to insert this patch into your ROM.
To successfully install this patch into your ROM you require:
- A Super Mario Wold v1.0 US ROM with either FastROM enabled or enhanced with Vitor Vilela's SA-1 Pack v1.40 (or newer)
- Asar v1.81 or newer
- This patch
Installing the Player Graphics Kit patch into your ROM is quite simple, but you have to do a bit of preparations before inserting it with Asar.
- Change the compression options to either LC_LZ2 (optimised for speed) or LC_LZ3 (better compression). These options can be found in
Options -> Change compression options for this ROM...
- Make sure you've saved your overworld at least once
- Insert the included graphics files from the
Graphics
folder included in the .zip file of this patch - Open
defs.asm
included in this patch and search for a define named!i_read_the_readme
and change its value to!yes
- At this point you might want to configure the rest of the patch in the
defs.asm
file - Insert the patch via Asar
Any changes you wish to make in the future you can just go ahead and reapply this patch into your ROM via Asar.
- Fixed Color Data NMI Optimizer is a good addition since this patch can be a bit heavy for V-Blank, some extra scanlines there are always welcome to avoid overflows (black bar at the top of the screen)
- Status Bar NMI Optimizer v1.1 is a pretty good choice if you're using the original Status Bar.
- DMA Queue and Block Change Optimize v1.1 might help a bit whenever you change blocks.
- Lunar Magic's "VRAM Patch" Optimization might be a good addition to aid the patch above.
- If you're using SA-1 Pack 1.40 or newer and know ASM, you might enable IRQ-as-NMI from SA-1 Pack to give yourself some extra scanlines during V-Blank at the cost of vertical resolution.