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Mega Man X2 v1.1.0

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@TheLX5 TheLX5 released this 23 Aug 19:18
· 71 commits to mmx2 since this release

PR version? PR version

Info

Changelog

Additions

  • It's now possible to change the palette colors for X's armor
    • There's a bunch of presets which makes the generated yaml huge
    • You can also write your own custom colors

Adjustments

  • Bosses can have up to 16 weakness slots instead of 8
    • This mostly affects RAM-based trackers. The starting RAM offset stays the same.
  • Strict weakness setting that allows upgraded buster to deal damage now considers upgraded buster in logic
  • Removed every text box in the game
    • Speedrun goes brrrr (produces funny results)

Fixes

  • Refill request via the game itself now has a timeout (1 second)
    • This should reduce or remove the amount of times the game stops receiving inputs on the pause menu
  • Fix Crystal Snail HP Pickup 4 not considering in logic being able to defeat a X-Hunter

Known issues

  • Getting a game over screws up the progress screen