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Add description to physics prop "impact damage type"
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@snippet Keyvalue ImpactDamageType = damagetype(choices) : "Impact Damage Type" : 0 : "If sharp, this will damage other objects/players " + | ||
"with SLASH damage when rotating more than 360 degrees/second." = | ||
[ | ||
0: "Blunt" | ||
1: "Sharp" | ||
] |