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Releases: Team-RTG/Appalachia

1.10.2-0.1.0-UNSTABLE-ALPHA-7

16 Jul 11:37
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FOR TESTING PURPOSES ONLY

REQUIRES RTG-1.10.2-4.2.0.0-snapshot-5

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

  • Improved log top textures for various woods.
  • Added translucent leaves.
  • Added random plants to all APL biomes.
  • Re-enabled temporary biome decorations.

1.10.2-0.1.0-UNSTABLE-ALPHA-6

15 Jul 00:44
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Pre-release

FOR TESTING PURPOSES ONLY

REQUIRES RTG-1.10.2-4.2.0.0-snapshot-5

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

  • Fixed server crash caused by sided shenanigans.

1.10.2-0.1.0-UNSTABLE-ALPHA-5

14 Jul 21:20
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Pre-release

FOR TESTING PURPOSES ONLY

REQUIRES RTG-1.10.2-4.2.0.0-snapshot-5

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

v1.10.2-0.1.0-UNSTABLE-ALPHA-4...1.10.2-master

1.10.2-0.1.0-UNSTABLE-ALPHA-4

11 Jan 23:29
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Pre-release

FOR TESTING PURPOSES ONLY

REQUIRES RTG 1.10.2-4.1.2.2

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

Biomes

  • Added Adirondack biome family.

Mod support

  • Added support for Geographicraft
  • Added support for Underground Biomes Construct

Mobs

  • Improved Fireflies.
  • Added Squirrel and Deer models (mobs still WIP)

New blocks

  • Added lots of new plants (most of which are still unimplemented).

Bug fixes

  • colorMultiplier() now handles NULL parameters.

Other changes

  • Made leaves passable & slowing.
  • Made fallen leaves passable & slowing.
  • APL vine generation more closely resembles vanilla.
  • Tweaked vine & grass frequencies.

Under the hood

  • Updated min required RTG version to 4.1.2.2
  • Various tweaks and enhancements.

1.10.2-0.1.0-UNSTABLE-ALPHA-3

22 Nov 23:32
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Pre-release

FOR TESTING PURPOSES ONLY

REQUIRES RTG 1.10.2-4.1.1.8

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

New blocks

  • Added sapling blocks.

Bug fixes

  • Fixed a bug related to Forestry & saplings in RTG worlds.

Other changes

  • Tweaked Firefly spawn rates.

Under the hood

  • Various tweaks and enhancements.

1.10.2-0.1.0-UNSTABLE-ALPHA-2

22 Nov 01:21
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Pre-release

FOR TESTING PURPOSES ONLY

REQUIRES RTG 1.10.2-4.1.1.8

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.

Changelog

New biomes

  • Smoky Forest / Autumn Smoky Forest
  • Smoky Hills / Autumn Smoky Hills
  • Smoky Mountains / Autumn Smoky Mountains
  • Smoky Beach
  • Smoky River

(Note: All biomes in APL are currently using random log & leaves blocks, and all fallen leaves are being chosen at random... this is to serve as a showcase for the new wood sets, and also to allow us (and you!) to see which logs/leaves go well together.)

New mobs

  • Firefly (spawns in Blue Ridge Forest, Blue Ridge Bog, Smoky Forest & Smoky Bog)

New wood sets

  • American Beech
  • American Chestnut
  • American Elm
  • Ash
  • Bitternut Hickory
  • Black Cherry
  • Black Gum
  • Black Locust
  • Black Oak
  • Black Walnut
  • Blue Beech
  • Box Elder
  • Buckeye
  • Cedar
  • Dogwood
  • Hackberry
  • Honey Locust
  • Hop Hornbeam
  • Persimmon
  • Pignut Hickory
  • Red Elm
  • Red Maple
  • Red Oak
  • River Birch
  • Sassafras
  • Shagbark Hickory
  • Shortleaf Pine
  • Sugar Maple
  • Sycamore
  • Tulip Poplar
  • White Oak
  • White Pine
  • White Walnut
  • Yellow Birch

Other new stuff

  • Added new creative tab for Appalachia items.
  • Added various textures for upcoming content.
  • Fallen leaves are now passable (you can walk through them - experimental)

Bug fixes

  • Black Bears now drop Raw Bear (which can be cooked for Cooked Bear) instead of fish & salmon.
  • Killing a Black Bear via fire damage will drop Cooked Bear.
  • Fixed some Blue Ridge biomes not using the correct river.

Under the hood

  • ASM-proof event checking.
  • Removed unused placeholder blocks.

1.10.2-0.1.0-UNSTABLE-ALPHA-1

24 Oct 22:13
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Pre-release

The first alpha release of Appalachia!!! 💃

FOR TESTING PURPOSES ONLY

You should always create a new world and delete your Appalachia config folder when updating from one alpha version to the next.

Biomes
Blue Ridge Forest / Autumn Blue Ridge Forest
Blue Ridge Hills / Autumn Blue Ridge Hills
Blue Ridge Mountains / Autumn Blue Ridge Mountains
Blue Ridge Beach
Blue Ridge River

Mobs
Black Bear
Baby Black Bear

During this alpha phase of development, everything is subject to change, and newer versions of Appalachia will almost certainly NOT be backwards-compatible with older ones.