This mod is currently being maintained by half-nothing
TPA++ is an async, open source and customisable TPA mod. While the mod still functions out of the box, there are many in-depth options to configure and change to your liking. Additionally, TPA++ has some features under the "/tpaplusplus" command that allows you to make mass changes to your configuration easily and quickly. Check out the wiki for more information.
TPA++ is the first TPA mod to run on Forge, NeoForge, Fabric and Quilt. Additionally, TPA++ run's on every version from 1.20.1 - 1.20.5-SNAPSHOT (inclusive).
TPAPlusPlus currently features eight custom commands, here is a quick run-through over each of them (Command arguments marked with $ are optional!):
/tpa [player]
• Sends a teleport request to any player./tpahere [player]
• Sends a teleport here request to any player./tpaaccept $[player]
• Accepts the latest teleport request. If a player is specified, accepts the teleport request from that player./tpadeny $[player]
• Denies the latest teleport request. If a player is specified, denies the teleport request from that player./tpacancel $[player]
• Cancels the last teleport request that you sent. If a player is specified, cancels the teleport request to that player./tptoggle
• Toggles on/off teleport request's for the player running the command./back
• After a player dies, running this command will teleport them to their latest death. This can be disabled in the config./tpblock
• Prevents a player from sending teleport requests to you./tpunblock
• Allows a blocked player to send teleport requests to you again./tpaplusplus
• This command has its own documentation on the wiki!
TPA++ also features some unique and exclusive features, here is a run through over the main ones:
Command Windups
• Controls how long any command takes to execute. For example, you can make /tpa take 5 seconds, and /tpaaccept take 3 seconds. Since update 1.5.2 you can now use decimal numbers in your windups!Command Windup Distance
• Controls how far away a player can move from their original starting point, after the command's "windup countdown" has started.Range Checks
• Controls the minimum / maximum distance a player can be from another player before sending / accepting a teleport request.Dimension Checks
• Prevents players from teleporting between dimensions, i.e. they must be in the same dimension to TPA to eachother.Message Control
• Lets you modify every message sent by TPA++. You can add color codes, emoji, rewrite any sentences to whatever you want (there's seriously no restrictions, go wild).Command Control
• Lets you modify all the commands (what players type in chat), so if you want you can change/tpa
to/whatever
Automatic Update Checking
• Automatically check's for updates to TPA++ so you never miss out on the latest features!Command Cooldowns
• Controls the interval before a player can execute the same command again (requested in feature request #1).
Global Cooldown
• Controls the interval before a player can run any TPA++ command sequentially after another.
Is TPA++ server-side only?
• Yes, TPA++ is server sided and always will remain. This means you can run a (neoforge/forge/fabric/quilt) server and let completely vanilla clients join, or add this mod to an existing modpack without having to add it to everyone's client.Does this mod work in singleplayer / open-to-LAN
• Yes, the mod functions perfectly in singleplayer / open-to-lan. The mod also runs perfectly fine on e4mc / essential / world host, allowing your friends to connect to your worlds and still run fine with TPA++ (useful if you want to run TPA with your friends but don't want to setup a whole server for it).Will you backport TPA++?
• Backports are not planned.I found a bug / problem with the mod.
• You can report this to me on my Github's issue page.I want to see feature [x] implemented!
• Again, you can fill out the feature request form on the issue page!Something I want to change can't be modified in the config!
• You can suggest what option you want to see added on the issue page!Can I modify / fork / contribute to TPA++?
• Yes, there is a contributing guide on TPA++'s Github, you are free to do whatever you want with the mod under the MIT License
While I tried to minimize dependancies at first, in order to support all mod loaders, it is much quicker and faster for me to push out updates using these mods than if I wrote everything myself. Additionally, these are pretty common dependencies, so you likely already have these in your modpack.
Links: CurseForge / Modrinth / Wiki.