Skip to content

Commit

Permalink
Merge branch 'master' into handle
Browse files Browse the repository at this point in the history
  • Loading branch information
Unreal-Dan committed Aug 21, 2024
2 parents caacbbe + 3d4fcb6 commit 9df6f82
Show file tree
Hide file tree
Showing 2 changed files with 8 additions and 0 deletions.
8 changes: 8 additions & 0 deletions VortexEngine/src/Menus/Menus.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,14 @@ bool Menus::runMenuSelection()
if (g_pButton->onShortClick()) {
// otherwise increment selection and wrap around at num menus
m_selection = (m_selection + 1) % NUM_MENUS;
#if ENABLE_EDITOR_CONNECTION == 1
// Hide the editor connection menu because it opens automatically
// TODO: Create a better way to hide this menu color, this menu
// will automatically open when the device is plugged in
if (m_selection == MENU_EDITOR_CONNECTION) {
m_selection++;
}
#endif
DEBUG_LOGF("Cyling to ring menu %u", m_selection);
// reset the open time so that it starts again
m_openTime = Time::getCurtime();
Expand Down
Binary file modified VortexEngine/tests/tests_general.tar.gz
Binary file not shown.

0 comments on commit 9df6f82

Please sign in to comment.