Releases: Starstructor/starstructor
Releases · Starstructor/starstructor
v0.7.5145.7246
Changelog v0.7.5145.7246
- Object orientations now correctly display when no anchor is defined.
- Objects with the FlipImages property defined now correctly flip their image.
- Mono support (v3.2.3) added. The editor may not be completely stable when run using Mono.
- Brushes are now correctly unselected after deleting them
- Various other bugfixes
v0.7.5145.12730
Changelog v0.7.5145.12730 (hotfix)
- No longer forces serialization of dungeon brush attribute connector-value.
- Serialize connector brushes created through the wizard correctly.
- Connector brushes created through the wizard no longer require reloading the dungeon to display correctly.
v0.7.5143.8266
Changelog v0.7.5143.8266
- Dungeon and structure JSON files are now saved when saving work.
- Brushes can be added (through a new wizard) and deleted.
- Parts can be added (through a new wizard), resized, and deleted.
- Asset browser added.
- All assets are now loaded when starting up Starstructor.
- When selecting an individual layer, all other layers in the part now have lowered opacity, rather than not showing up at all.
- Many attributes are now editable through the PropertyGrid at the bottom right of the editor.
- NPCs are now displayed using a yellow placeholder tile.
- Log output overhauled
- Various bug and crash fixes