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Update HgExport.csx
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SolventMercury authored Nov 9, 2021
1 parent a251410 commit 01d3fee
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions Scripts/HgExport.csx
Original file line number Diff line number Diff line change
Expand Up @@ -1076,9 +1076,6 @@ void AddSoundData (string assetName, UndertaleData VanillaData, UndertaleData Mo


byte[] modSoundData = GetSoundData(modSound, ModData, ModDataPath, false);
if (assetName.Equals("snd_train")) {
ScriptMessage(String.Format("Length of sound data for test sound: {0}", modSoundData == null ? "null" : modSoundData.Length));
}
if (modSoundData == null) {
// TODO: Handle this better
//throw new Exception(String.Format("ERROR: {0}'s sound data was null, cannot export.", assetName));
Expand Down Expand Up @@ -2162,4 +2159,4 @@ sw.Close();

UpdateProgressBar("Creating Config File", "Creating Patch Files from Differences...", 1, 1);
ScriptMessage("Patch Creation Complete");
HideProgressBar();
HideProgressBar();

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