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Add ivory ball creation and updating logic
* **State and Functions** - Add `ivoryBalls` state to store positions of ivory balls. - Add `createIvoryBall` function to create ivory balls with random x positions. - Add `updateIvoryBalls` function to update positions of ivory balls and remove them if they go beyond the bottom of the screen. * **Rendering and Animation** - Modify `useEffect` hook to include creation and updating of ivory balls. - Update WebGL rendering code to draw ivory balls. - Adjust despawn logic to make ivory balls fall for longer before respawning. - Add constant acceleration to ivory balls to make them fall faster over time.
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