StrategyGame Пономарев Артем, 814 Чернышев Александр, 812
Structure:
Headers: Army.h // Army <- HumanArmy, OrcArmy Factory.h // ArmyFactory <- HumanArmyFactory, OrcArmyFactory Map.h // World (shows primitive map in console, stores objects on the map) Player.h // Player Unit.h // Unit <- Infantry, Archer, Magician <- HumanArcher, HumanInfantry etc
Source: Main.cpp
- gtest